I suggest something from level1techs. The prices are high, but they support DP 1.4 https://www.store.level1techs.com/products/p/14-kvm-switch-dual-monitor-2computer-z5erd-n6mbj
usrtrv
joined 2 years ago
$70 games ‘will go the way of the dodo’, believes Saber CEO. The former interim Embracer COO believes developers will move to reduce risk and costs
Comparing prices directly like this is almost irrelevant imo. And doesn't really dictate what the price of games should be.
Reasons old games should be pricier:
- Hardware involved (cartridges/electronics).
- Total number of customers were smaller, you have to subsidize development with less total sales.
Reasons why new games should be pricier:
- Development has inflated to hundreds of people and multiple years (instead of dozens of people and multiple months)
But at the end of the day, business just price what the market will bear. It's only indirectly related to the cost of production. The margins on some games are insanely high compared to others.
Use Gamescope and a Vulkan layer. Here's a more detailed post: https://planet.kde.org/xavers-blog-2023-12-18-an-update-on-hdr-and-color-management-in-kwin/
If you get the latest gamescope from git. You no longer need the vulkan layer.
Helldivers II US sales went up yet again during its 3rd week in market. An honest-to-goodness inverse decay curve so far...
Pushing the limits of technology is how technology improves. Not all games need to do this, but I don't see it as a bad thing that some do.