Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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Original /r/linux_gaming pengwing by uoou.

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founded 2 years ago
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Thought this might be worth a share here.

The developer of Junk Store (letting you play Epic Games and GOG titles on your Steam Deck) did a podcast with G. Bryant which he's shared on YouTube.

They cover things like:

  • What is JunkStore?
  • What inspired JunkStore
  • What sets JunkStore apart from Heroic/Lutris?
  • Original vision for JunkStore
  • Goals for v2 of JunkStore
  • What are your next goals for JunkStore?
  • Recounting the JunkStore/Steam Store thing
  • The NSL drama from Eben's perspective
  • Eben's interesting living situation
  • What everyone needs to know about JunkStore
  • Conclusion

Here is the link to the interview on YouTube, which runs at 20:38

But there is also a longer, uncut interview which runs longer on Gardiner's blog for his suppporters:

In this nearly 50-minute interview, Eben Bruyns and I discuss the history and future of JunkStore, plus we chat about his interesting living situation, our favorite video games, his perspective on the Non-Steam Launchers drama from a few months ago, and how Steam accepted (then rejected) JunkStore on Steam.

The link to that longer version, again for his paying members, is here

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cross-posted from: https://reddthat.com/post/43504668

What's new in this release:

  • Mono engine updated to version 10.1.0.
  • OSMesa library no longer needed.
  • More support for generating
  • Windows Runtime metadata in WIDL.
  • Locale data updated to Unicode CLDR 47.
  • P010 format support in Media Foundation.
  • Various bug fixes.
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Pretty fun colony/resource game. It's a nice twist that you actually play as the computer in the ship instead of some ethereal colony director. Though it's pretty easy to start seeing your colonists as resources instead of beings you are supposed to protect, especially if you install the Asimov override chip..

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So I used to really like the 8bitdo controllers but firmware updates and reconfiguring on Linux is... not a thing. Theoretically a windows VM can do the former and I can use my android phone and tablet for the latter but... no. Combine that with finally getting around to playing Crosscode (beautiful game that goes on for way too long and has the jankiest engine ever used in a video game) and I ended up back on just an xbox series controller.

Then I found out that apparently Valve are finally adding support to Steam Input for 3rd parties so that I can theoretically map those back paddles and the like without grabbing my phone and shuffling dongles. And I also remembered that I have all those extra features on my Steam Deck that I never use because my brain isn't smart enough to remember two full control schemes per game.

And doing research on the 8bitdos and gamesirs and the like... at BEST you get a brief mention of "this has steam deck support but let's look at my phone games instead". Knowing how clicky a face button is is nice but I would also REALLY like to know polling rates under bluetooth, what modes expose the gyro, etc.

So is anyone aware of any websites/blogs or youtubers who tend to go into even a shallow dive on gamepads and Linux? Configuration software/firmware updating, what features are exposed on what connection type, etc. Would obviously prefer someone who understands what Linux is, but even just a heavy focus on the Steam Deck would probably provide enough data (for me, at least).

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submitted 6 days ago* (last edited 2 days ago) by [email protected] to c/[email protected]
 
 

...before this account dies.

Sorry for being so dramatic, but since my instance is closing down, i'll quickly give away some GoG codes I have lying around.

Just mention which game you would want (and make sure you intend to play it) and also write one or two lines about some good gaming memories you would like to share.

One game per account and account must be more than a week old.

  • Blood Omen 2 : Legacy of Kain
  • Wild Country
  • Mordheim: City of the Damned
  • FATE
  • Death Squared
  • ~~Mail Time~~ (Code expired)
  • ~~Wolfenstein II: The New Colossus Digital Deluxe Edition (XBOX code)~~ (Code expired)
  • ~~Wolfenstein II: The New Colossus Digital Deluxe Edition (Microsoft Store code)~~ (Code expired)
  • ~~Thief II : The Metal Age~~ (Gone)
  • ~~Hypnospace Outlaw~~ (Code expired)
  • ~~Saints Row : Gat out of Hell~~ (Gone)
  • ~~Golf With Your Friends~~ (Gone)
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I was recently lucky enough to buy an OLED monitor and it's great. What is not so great is the amount of flickering I get in Gnome now when I have the experimental VRR setting enabled.

Now all OLED monitors have a certain amount of VRR flicker, but I am comparing it to my Windows duel boot and it's absolutely terrible under Gnome, like just a noticeable increase in the amount of flicker under both games and the desktop versus Windows. The only way I get Windows to flicker as much on the desktop is if I turn on "dynamic refresh rate", which kind of appears to be what Gnome is doing all the time. I can turn on the refresh rate panel on my monitor and Gnome can fluctuate all over the place, even on the desktop, whereas Windows is steady at max refresh (again one I turn off dynamic refresh rate, which is a separate setting then VRR).

For games the flicker is way worse using proton under Wayland (which GE supports). Hunt Showdown - which I play a lot, looks incredibly flickery when vsync and Wayland are turned on, it basically has a strobing effect.

Anyone else seen this in action? Any suggestions for a fix? Should I swap over to KDE for a bit until Gnome gets this straightened out or will Plasma have the same problems?

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  • Added the ability to bind the paddles and L4/R4 buttons on the 8BitDo Ultimate 2 Wireless Controller when connected via Bluetooth

  • Added the ability to bind the paddles on the 8BitDo Pro 2 Controller when in DirectInput mode

  • Added the ability to bind the paddles and C/Z buttons on the FlyDigi Vader series controllers

  • Added the ability to bind the paddles on the FlyDigi Apex series controllers

  • Fixed input when using the latest firmware for the Mayflash GameCube adapter

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I don't even know if this is allowed here but frankly, I don't care. I have seen conflicting guides on how to play cracked games. Some say to use lutris/wine, some say to use proton with steam and add the cracked games to steam though that carries a significant risk of a ban. So to all Linux pirates, how do you do this?

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I use KDE Neon on my laptop and I'd prefer to have KDE as a DE on this one too (if possible) but I don't mind a non Ubuntu base. Basically I'd just like to be able to play games on it without much hassle but I know how to paste commands into the terminal if the need arises.

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