jonasrosland

joined 2 years ago
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For the majority of the 70s, video games designers eschewed expensive CPUs and opted instead for pure hardware logic. This design choice has resulted in the vast majority of these games falling into near-total obscurity. What can we do to preserve what's left and elevate these titles from dusty relics to celebrated milestones?

Panelists: Nathaniel Lockhart [http://www.memorymachinepod.com/]

[–] [email protected] 2 points 3 months ago

Ohhh this is great! I'm gonna have to try this out.

[–] [email protected] 1 points 3 months ago

This is awesome!

 

Let’s take a look at some extremely rare Gamecube development hardware that Nintendo does not want you to see! We have the NPDP-GW (Gangwriter), a NPDP Cart with some early development copies of a couple games, and a MYSTERY PCI card that Nintendo made for the PC. Some of these items have never been shown on video before, until NOW!

 

Make sure you remove batteries from your rechargeable devices if you either:

  • Will not play the system for a long time
  • Haven't played the system for a long time
[–] [email protected] 2 points 2 years ago

Ohhh I love this!

[–] [email protected] 0 points 2 years ago (3 children)

I really want a Steam Deck, but I don't have a need for it. There are a bunch of games I'd like to pick up, but haven't yet, pacing myself for once :)

[–] [email protected] 1 points 2 years ago (1 children)

Usenet posts for inventory discovery, that's really, really smart. I hadn't thought of that before, that's a great idea.

[–] [email protected] 1 points 2 years ago

This is awesome! So many people worked on these, only to have their credits be minimized to acronyms. Thank you for putting this together!

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