Game History

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Video Game Newsroom Time Machine sees the beginnings of upswing for the arcade industry, continued doldrum for consoles, and the rise of the European computer market.

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Technical and gameplay overview of a classic dedicated console: Video-Volley.

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A look at the creation of the fighting game that has defined them all hereafter.

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For the majority of the 70s, video games designers eschewed expensive CPUs and opted instead for pure hardware logic. This design choice has resulted in the vast majority of these games falling into near-total obscurity. What can we do to preserve what's left and elevate these titles from dusty relics to celebrated milestones?

Panelists: Nathaniel Lockhart [http://www.memorymachinepod.com/]

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This was discovered & posted earlier in the month - probably late posting it here, but I felt like it fit the site's purpose well.

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Gaming Historian is back again with a thrilling tale of wagons, education, and gravestone curses. Oregon Trail: It's more than that one meme.

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Awesome Betas: Super Mario Bros. (thelinguistgamer.wordpress.com)
submitted 1 year ago by [email protected] to c/[email protected]
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Disclaimer: I made this video.

Part of my research for an upcoming book on Sega/Gremlin and Cinematronics and in conjunction with Chicago Gamespace for our Vector vs. Raster exhibit, I teamed up with Chris Chapman of Retrohistories to make a small video biography. I hope you all enjoy!

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They're currently 16% of the way there and are taking donations via Ko-fi.

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The group is currently aiming to raise $500 to purchase 20 more prototypes from the same source - read more about that here, on their site.

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AKFamilyHome explores an interesting piece of Nintendo development history.

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These were released on Hidden Palace a few days ago (January 20th).

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