jerb

joined 2 years ago
[–] [email protected] 2 points 11 months ago (1 children)

Just the kernel module, which still interacts with the proprietary driver.

[–] [email protected] 2 points 11 months ago

That app just looks like reskinned KDE Connect.

[–] [email protected] 3 points 1 year ago

I suspect it's intended to be "ground-up rewrite in a better engine with more content" sort of like Isaac's transition from Flash to its own bespoke C++ engine.

[–] [email protected] 9 points 1 year ago (2 children)

That's a user from Mastodon. Lemmy is part of the fediverse so any ActivityPub capable server can see Lemmy posts (it just might be formatted a bit differently). From their end they're replying to a toot.

[–] [email protected] 4 points 1 year ago

Yuzu did no such thing. There were third party fixes but Yuzu didn't implement anything until the game released.

[–] [email protected] 2 points 1 year ago

A microscope is explicitly required IMO. I would definitely not attempt the mod without one.

[–] [email protected] 2 points 1 year ago (2 children)

Yes, newer switches need a modchip. They're dirt cheap these days but require microsoldering- not for the faint of heart, ESPECIALLY for the Lite and OLED switches.

[–] [email protected] 2 points 1 year ago

That might be it- my screen is configured to turn on when tilted up, too. I'll try that out.

[–] [email protected] 2 points 1 year ago (3 children)

How are you getting multiple weeks? Mine barely lasts a few days.

[–] [email protected] 12 points 1 year ago (2 children)

Look into MakeMKV. It's "free" while in beta (in practice you need to input a new license key from their forums occasionally, so inconvenient unless you buy a real license) and can rip Blu-Rays with no issue. For ripping 4K, though, you'll need a drive that supports LibreDrive which bypasses all of the drive's built-in DRM. I personally use an LG BU40N in a Vantec external enclosure.

[–] [email protected] 2 points 2 years ago (1 children)

You'll be disappointed if you're looking for "more DOOM 2016"- Eternal is a different beast entirely. Feels much more like a realtime first person puzzle game than a mindless arena shooter. Knowing enemy weak points and what guns do the most damage to that specific enemy + micromanaging ammo, health and armor is a BIG part of Eternal's gameplay loop. It's very good, but it's quite far removed from 2016 in terms of gameplay.

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