Hold off then because mote than the grind, NMS has the depth of a puddle.
Lots and lots of things to do, completely unnecessary after you finish the "tutorial" that introduce them.
Se il pc ti serve, smonta la parti importanti che posso danneggiarsi in caso di urti (schede collegare alla motherboard per esempio) e impacchettale a parte ben imbottite. Riempi il case di materiale che ammortizzi urti, da carta da pacchi a pluriball, poi metti tutto in un pacco e spedisci, bonus se puoi indicare che è roba fragile.
In ogni caso MAI spedire un desktop case con le componenti montate. Attaccare e staccare una scheda ci vuole 30 secondi e ti risparmi che un urto improvviso pieghi o spezzi qualcosa.
I mean, the only "rude" part might have been telling OP that things would be too technical to explain but if you read the OP message he's saying that himself, I just justified why I'm not going much into details.
In fact, OP didn't feel the need to respond that he was offended, you simply felt the need to project into him.
You don't need to reply, you know?
Shadows of doubt has a great concept but the cases get repetitive really fast I must say and the option to customize your apartment aren't really that great to justify grinding through the repetition.
What makes interesting solving mysteries is the backstory and motive behind it and SoD really don't have any option to get to that, taking with npc have only the same generic questions that gives you just the generic responses and even going through emails have the same template messages repeated.
The case available in the demo/tutorial is great because it's hand made but after that, you quickly see behind the curtains to be honest.