From my understand of running a single Forged in the Dark session Saturday, I would have thought that just relying on conditions and debuffs in general isn't the intention, and they want you to be creative and use clocks and have narrative or situational consequences be tied to them.
NoYouLogOff
The eldest zoomers would have been starting middle school in 2008, there's probably a substantial amount of people here that were young and not as online when the info started circulating, and spreading the info fell off as it becomes old news.
Mangadex front page be like: This site can not be reached (fuck you mobile carrier)
I actually haven't played Long War (for 2). I'm especially particular of RPG overhaul with some fun classes, and building from there.
My laptop died, I think I'm getting a new one Christmas but I've got TTRPG sessions to run on the weekends between. Gonna just have to know all the rules to the new game we are playing that is quite unlike any other game that came before.
Change the soundtrack to UFO Defence remix. Then turn off the intro mission, it doesn't really add anything to the experience imo. I really like WotC, especially heavily modded.
George from Metal Gear Rising Revengeance is Guyanese, and that's the only thing I know about the place.
Mod team in exile
The Great Saiyaman Arc and parts of the World Tournament Arc right afterwards are actually the highlight of the series to me (subs, if that matters). They're just so silly and low stakes and don't spend hours fighting the same fight. Like, I was actually laughing at Goten and Trunks in a trench coat.
Why yes, I roll my ttrpg dice multiple times between actions to prime the rng generator for a good roll.