De_Narm

joined 2 years ago
[–] De_Narm@lemmy.world 2 points 2 days ago (1 children)

Thank you! Keeping up with other stuff in my life, I'd be looking at about 5 to 10 years. By then, the list is probably wildly different. Maybe it would be a fun plan for retirement, if I ever get there.

[–] De_Narm@lemmy.world 2 points 2 days ago* (last edited 2 days ago) (3 children)

I've seen like four of those, partially. One Piece, all of Fringe except for the last season, a good chunk of Community and the first season of Breaking Bad.

So, assuming I've seen nothing - for easier math - and would watch all of these, how many hours are we looking at?

[–] De_Narm@lemmy.world 2 points 2 days ago (1 children)

Finished Xenoblade X. I did chapter 9 and then quickly finished maxing all classes and reaching max level. Afterwards, I was laser focused on the story. I initially planned to continue side quests afterwards, I was sitting at just under 50% completion for Mira as a whole, but Chapter 13 was such a let-down, I quit afterwards. I wrote more about the new story in the monthly JRPG thread.

(TL;DR: I preferred not having any answers over the ones we got.)

Now, I've just started Star Ocean Second Story R. I've only played Divine Force before and weirdly loved it, despite people mostly hating on it. I don't have any opinion on Second Story R yet.

[–] De_Narm@lemmy.world 8 points 3 days ago* (last edited 3 days ago) (1 children)

Ain't no home without enough open space for all kinds of push ups! If you're daring, you could even do other exercises too!

[–] De_Narm@lemmy.world 2 points 3 days ago

A lot of the combat comes down to whether or not you like tweaking your build over and over. There are so many things you can change - active and passive skills, equipment, equipment augments, Skell equipment and Skell augments - all for up to 4 characters, although you have quite a bit more freedom over your main character. If you're not into that, the combat can feel slow and like you don't make much of a difference.

However, there's a new feature in the Switch version that does help with that. You now have a sort of MP bar you can spend to re-use skill without waiting for their cooldown. It's quite generous, automatically refills for each battle and can be increased even further.

That being said, you don't have this feature for Skells until you beat the entire story. Skell are overall the worst part for me to be honest. Once you unlock them, nothing else really matters in casual play. They are leagues above your ability to fight without them, but they don't scale at all with your level or any stats. Just their equipment and augments, which are more limited than for ground combat. The only thing your level does is unlocking more Skells at Lv 50 and 60. The Ares 90 - the last one I unlocked - is so strong, I basically one-shotted everything in the last chapter without even changing anything.

[–] De_Narm@lemmy.world 36 points 4 days ago* (last edited 4 days ago) (2 children)

Wenn man die ganze Liste im Artikel liest sind einige Namen leider passend für die Narative der AfD. 'Ausländische Namen' sind überrepräsentiert, verglichen mit einer generellen Liste der häufigsten Namen im Land. Z.B. Ali ist hier auf Platz 8, insgesamt aber nur auf Platz 122. (Erstbestes Suchmaschinenergebnis; Sogar nach Geschlechter getrennt, anders als die Liste aus dem Artikel.)

Reicht zur Hetze. Ignoriert natürlich auch komplett, dass diesen Leuten systematisch Steine in den Weg gelegt werden.

Die einizig korrekte Sache wäre es gewesen den Drecksverein zu ignorieren bzw. auf den Datenschutz zu verweisen.

[–] De_Narm@lemmy.world 17 points 4 days ago

And of course, you would've guessed it, the stock went up.

[–] De_Narm@lemmy.world 3 points 5 days ago* (last edited 5 days ago) (1 children)

I've got good news for both you and people physically close to you!

I've only seen them in Germany, but they've got at least all three Kanto starters, Pikachu and Mewtwo for shower gels and Charizard, Lapras and Jigglypuff for bath additives!

We even have a Pikachu toothbrush and Pokemon themed tooth paste. All available at your average grocery stores around here.

[–] De_Narm@lemmy.world 4 points 5 days ago (2 children)

Spent the whole month playing Xenoblade X DE, which I finished just two days ago. I quite enjoyed the original release and did enjoy my time with this one as well. Knowing the game already, it was fun to kind of break it. I maxed both my level and all classes around chapter 9 out of 13 and got the best Skell available. However, the new content kind of took the wind out of my sails. I originally wanted to do all side quests after the story, but now I feel like I'm done. I knew the new lore could never hold up to expectations and theories I held for such a long time, but I still didn't feel it.

Story stuffMy favorite theory has always been that Mira is Purgatory. It explains why all these races strand there and why there is no escaping it - neither with spaceships nor with an actual time machine. L, the one weirdly present in the story, the only native of Mira except for Nopons and the only member of his race being named Lucifer - just jumbled up - fits just into it. It would also explain the whole Lifehold situation, since it being destroyed was the moment everyone died. The other races even saw a bright light upon entering Mira. Even Lao made sense, since he wasn't ready to give up on life just yet, so he came back to Mira. The Ganglion were there because they lost the initial war against the other aliens.

Now, none of that is true. You could still claim that Mira is a metaphor for Purgatory, but it's a physical space in the multiverse which one can escape from. And in fact, we do - after the whole of Mira is destroyed.

I know all the new things fit right into the other Xeno games and their overarching themes, but it just doesn't sit right with me. Something I've never felt after a Xeno game. Although X3 came close, for similar reasons.

Many of the original mysteries didn't even get an answer in the new chapter.

Lastly, I don't like Al. At all. And he's even implied to be part of L - note the similar names -, which was seemingly created by Al merging with Void. Which I found to be a bad conclusion for the character.

TL;DR: Xenoblade X was better without the added content. Sometimes open mysteries are more satisfying than bad answers.

[–] De_Narm@lemmy.world 1 points 6 days ago (1 children)

There is a big difference between Ryza and the other two. Up until Ryza came out, the games used a traditional turn based battle system. With Ryza, they introduced action elements into the gameplay.

Personally, I'd recommend the later. Atelier, to me, is mostly about the crafting. I want to abuse the crafting system, which is somewhat different in each sub-series, to create gear so strong I basically don't have to think about combat. With the new system, once you achieve that, battles are a lot faster. But it's fun too, not just faster.

Other than that, you can take whichever you feel like. I haven't played an Atelier I didn't enjoy. They all have enjoyable characters. Keep in mind, the early games have time limits. I don't quite remember if Sophie or Ayesha have them, but Ryza doesn't.

Oh and I've heard the newest one is quite weak. But you didn't mention it anyway. Apparently they gutted the crafting...

[–] De_Narm@lemmy.world 9 points 1 week ago (5 children)

How did he even know it's edible for him?

[–] De_Narm@lemmy.world 9 points 1 week ago

The original one probably doesn't know, but I'd consider myself functionally immortal for as long as there are other vampires who didn't age for a couple hundred years more than I did.

As the original one, however, I'd never stop checking for new signs of aging. Well, at least until I've had enough of life altogether.

 

I recently took up running and need a few good podcasts to listen to while doing so. I thought this would be a great opportunity to broaden my general programming knowledge and keep more in touch with new developments - can you recommend something?

Everything goes, from weekly stuff summarizing new tech to deep dives into certain topics.

105
ich💩iel (lemmy.world)
submitted 5 months ago* (last edited 5 months ago) by De_Narm@lemmy.world to c/ich_iel@feddit.org
 

Das rote Flanellseil wird wohl auch die Brandmauer genannt.

 

Die Hoffnung stirbt zuletzt.

 

Greetings!

I'm fairly new to Master Duel and didn't play much Yu-Gi-Oh! in general for the past decade - you could say I'm a complete amateur.

Now, I've done most of the solo mode stuff to get to know some more archetypes and played the current Theme Chronicles event to the point where I got all obtainable gems with the vendread loaner deck. Luckily, the loaner was actually quite good, so I didn't need to build a deck. (Got all gems with a 22:8 win ratio.)

After all of this, I want to dive into ranked. For the solo mode stuff I've used an Endymion deck, which seems to be rouge at best - and I've only got the bare basics for the deck anyway (pretty much no extra deck). But now I have no clue which deck to go for. I don't know shit about the meta game and even less about the longterm viability of decks, as I don't want to spend all my ressources on building a deck that will banned soon anyway (like, Baronne seems like something that will be banned soon). Or worse, something that is simply unfun to play.

I don't particually enjoy stun decks and I'm not into all or nothing combo decks ending on a board full of generic boss monsters (looking at the new superheavy stuff). Is there something viable to start building, ideally with a low power version to test the strategy, before commiting to pulling/crafting all cards needed? (like, Mannadium would take all my ressources and it's gamble if I'd like it)

 

I'm just starting out with Godot and I've run into some strange or unwanted behaviors. Maybe some of you can help me fix them. I'm currently running Godot on arch linux with x11/i3 as my desktop environment.

1.) Godot got some really aggressive focus. The editor grabs the focus mid typing in other applications and suddenly I'm tying there. With i3 being a tiling manager, Godot is sometimes passively resized when I resize another window - of course it also immediately gets itself focused and messed the resizing up.

2.) The focus within Godot is even stranger. I can ctrl c + ctrl v nodes just fine on a freshly opened project. But once I've a clicked a single property in the import or inspector docker, ctrl c + ctrl v will work exclusively there. Even if the import docker is hidden underneath the scene docker where I'm clicking the nodes I want to copy/paste.

3.) The last one is about using an external editor. Whenever Godot encounters a bug, it will automatically open the script in question. Which is annoying because I use vim for everything and will throw warnings at me, that the file has been changed. I've looked through all editor settings and tried setting vim as my external editor but the behavior persists.

 

Basically, as the title says. I've got the itch to play another dragon quest game and would like to know how well regarded the ones are I didn't play yet compared to the ones I've played. Although I'll probably play IV in preparation for the upcoming DQM game, as I love those, maybe I've got time for two. Anyways, here's my list:

  1. DQ V (DS version)
  • It's got the overall best story thus far and includes monster taming, which I really liked. Overall just one of my favorite games.
  1. DQ VII (PS)
  • I'm oddly fond of VII. I'll acknowledge that it probably is not better than some of the following ones on paper, but it just clicked with me. I really like the beginning part of RPGs and VII got several of those with how disconnected it is at times.
  1. DQ XI (Switch)
  • I loved every second of XI and would probably rank it higher if the post-game wouldn't do what it does. While I really liked them later on, the Hero and both twins started off quite bland.
  1. DQ VIII (3DS)
  • The game itself is still really good, but it never grasped me with its story as the ones above did at times.
  1. DQ IX (DS)
  • IX never clicked with me at all. Having only silent no-names in you party already started off bad, but the overall story wasn't my cup of tea either. I generally like class systems, but this one didn't do it for me either.
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