this post was submitted on 25 Jun 2025
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[–] [email protected] 16 points 2 days ago (1 children)

Alan Wake, Quantum Break, Control, and Alan Wake 2, are all some of my all time favourite games.

Going to wait for the next patch before trying out FBC Firebreak, but I'm excited and can't wait for the Max Payne remakes and Control 2.

[–] [email protected] 2 points 2 days ago (1 children)

Good idea waiting on Firebreak. I've dabbled thanks to it being included in the PS+ Extra tier and have some thoughts. It's clearly a Double-A or even Single-A if that exists game that feels like a fun side project while Control 2 is in the works. There is fun to be had in it especially if you can get friends involved but it isn't a game with staying power. I feel like I'll keep it installed for a while and play a few rounds every now and again, checking on the patches, and just using it for a fun romp with no commitment. It is certainly light on content and buggy though so a few patches wouldn't go amiss.

[–] [email protected] 2 points 2 days ago

I keep playing it just because it's something to do, but I feel it really misses the mark of what the Control franchise should be about. The world is interesting. It told interesting stories within the confines of a single player game. Firebreak doesn't seem to have a story at all, and the action is pretty average with the same mininal enemy variety as Control. It also does not feel like a game from a company like Remedy; it's half-cooked and janky. It works but it's not quite polished.

[–] [email protected] 11 points 2 days ago

Love how Remedy's game styles is right up my alley. I really hope somewhat niche nature of these games does not deter their success.

[–] [email protected] 4 points 2 days ago* (last edited 2 days ago) (3 children)

I played Control the first time without problems.

The second time my save games got messed up after doing the first mission for the janitor. Seemed my old cloud save games fucked it up. It became a mess.

The third time I deleted every cloud save, and it worked. Then, after ten hours the game crashed. And I lost three missions. And a lot of progress. None of the auto saves fixed it.

Dear Remedy, I have a PC. With a hard drive. I have room for thousands of save games. Let me fucking save my game myself!!

I had good memories of Control, but now my memories consist only of frustration. Why don't Devs put in a reasonable save system in their games?

[–] [email protected] 2 points 1 day ago* (last edited 1 day ago) (1 children)

Cloud saves? I just played the game a month ago (Steam version) and the game has no native cloud saves. Is this an Epic Store thing?

However, I do have the problem where the game randomly freezes. It seems to be a known issues for years that is still not fixed. :(

[–] [email protected] 1 points 1 day ago

Gog, it has cloud saves there. Also I should have written a script to copy the save files every twenty minutes or so in the background. Would have saved me after the crash I guess...

[–] [email protected] 6 points 2 days ago (1 children)

Can't you just turn off Cloud Syncing? You can disable it on GoG, at least.

[–] [email protected] 0 points 2 days ago

Thanks, but that's what I did the third time after reading about that problem. I guess it was the crash that time that screwed with the auto saves.

[–] [email protected] 3 points 2 days ago (2 children)

I had the same complaint about Deathloop. If I'm playing the single-player only version, then why do I have to restart the loop if I suddenly have to quit? And why does the game warn me that I will lose all unsaved progress? You literally can't save!

[–] [email protected] 4 points 2 days ago

God, I hate shit like that! When it makes you wonder if you can quit the game because it's late for example. Does it save? When did it save last? That's just asshole design.

I'm playing Prey at the moment, it has quick saves aside of regular manual saving. It's so comfortable!

[–] [email protected] 3 points 2 days ago (1 children)

It's been a while since I played deathloop but I seem to remember you can only save the game certain times, I think only when you're in the tunnels and time has passed.

[–] [email protected] 1 points 2 days ago* (last edited 1 day ago)

Yes, when you make it back into the tunnels, the game considers it a finished loop and advances to the next day segment, which is sort of like a save point but you can't save your progress during a loop and come back to it. When you make it back to your "save point" at the tunnel and the day advances, if you hit escape and exit the game, the game is all "Are you sure you want to do this? All unsaved progress will be lost" - as if there were some further action you could take, but there isn't. It's like they had a save function in at one point but decided against it, then never fixed the exit verbiage.

[–] [email protected] 1 points 2 days ago* (last edited 2 days ago)

I would hope so. I mean, they made it. It'd be weird if, say, Bungie was in Control. 🤷‍♂️