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Would still get a 1k steamdeck over a 600€ still overpriced switch 2 with 80€ rereleased crap. With vulnerabilities found in the first week of launch.
These are completely different devices for different use cases for different audiences with wildly different tastes. Nintendo hasn't been in the "core" gaming space since before the Wii.
They're sure pricing themselves to be in the "core" gaming space now.
I'm not sure if the price matters that much to the demographic. Their main target audience isn't gonna consider a handheld gaming PC to begin with.
Main target audience: Children with rich parents.
Always has been.
Yeah people forget that Switch 1 sold like hotcakes when scalpers were selling it for $500. And it was probably parents who bought them so they could be sure to have a Switch under the Christmas tree.
So yeah of course Nintendo has raised the price, they want consumers to pay them $500 and not a scalper.
Their demographic used to include families with multiple systems due to the hardware being cheaper than the competition. They've never sold a basic console for nearly as much as the Switch 2, nor have they charged $70 and $80 per game as a standard. Maybe it will go well for them, we'll see, but there's no precedent for the way Nintendo's pricing things now.
You can spend more on mobile game mtx than a full triple A experience including the console and in fact most people do which is why the "core" is an ever shrinking slice of the pie that to GenA probably doesn't even make any sense.
The price doesn't really matter, my point is that you're not buying a Nintendo switch to play GTA 6 and you're not buying a steam deck to play Warioware Inc.
(Well, I am, because I've never given them any money nor plan to and think Nintendo peaked way back in either the SNES or the GBA era and I neither had nor knew what a Nintendo even was as a kid).
A handheld PC isn't cheaper to buy, and most console gamers aren't buying a ton of games either (like PC gamers do), so the total cost of ownership for a switch 2 probably still stays under the total cost of ownership for a handheld PC.
Edit: To clarify my point, the average Switch user owns 9 titles according to official Nintendo sales figures. This includes cheap indie titles. (Source: https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html)
Outside of PC, it's not normal that the average user has a backlog of hundreds of games.
Wait, what?
First of all, PC gamers don't buy a ton of games.
PC is the number one piracy platform for starters, seeing as it requires no jailbreaks and the like.
Secondly, PC gamers tend to own a lot of games legitimately because our gaming library doesn't expire with a console generation, and because our steam libraries consist of many many indie games that cost a few bucks each, not a few $50 AAA releases.
My steam library is about 435-ish games. But that's since 2013.
The total value of the account per steamdb is like £1080, this is a vast over-estimate because I used to live in a country where the entire GTA series before 5 cost £0.20, but let's go with £1080.
If I bought £1080 worth of standard £60 games, I'd only have 18 games. That's actually less than I even had for the PS Vita, and most people would be surprised to know that platform even has that many games.
Between the online fees and subscriptions to PS Plus etc., lacking discounts compared to steam, and the inability to pirate even an extremely high end PC tends to be far, far cheaper in the long run than a console, especially since it also doubles as the TV, the music player, the work and hobby computer, etc etc.
Never heard of a steam backlog? PC is the number one piracy platform, but it's also the only platform where people buy whole bundles of games in a sale or where you get at least one game for free every week.
Have a look at Nintendos sales figures: https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html
Take for example the switch: 152 mio devices sold, vs 1391 mio units of software sold. That's roughly 9 titles per device since 2017, or roughly one game per year.
Compare that to your 435 titles over 12 years, which equals roughly 36 titles per year.
You are a heavy buyer of games, in the order of 36x of what's the average for a switch user. You just proved my point.
Btw, these 9 titles would have cost a switch user just €540, if all of them were AAA games at full price. That too doesn't factor in that the figure from Nintendo includes massively popular cheap indie titles or the fact that even Nintendo games sometimes go on sale.
Yes, I'm a heavy buyer of games, but those games cost £12 on average, not £60, nor anywhere near to that amount, even if it's lower due to the few indie games that get console releases.
€540 for those 9 games is roughly more than half of what I spent in the last decade on 430-ish PC games. It's literally why I even have more games in the first place.
So even though I have more games on paper, I don't spend more paper, capische?
And I certainly don't spend more per game than the switch user, which makes your claim misleading.
In fact the opposite is true and most PC gamers are notoriously stringent in spending on games.
You are fighting windmills, capische?
You made up an argument that I never made and now you are fighting against it.
Well done, Don Quijote, the windmill is destroyed and you can go home claiming you defended the land from evil giants.
Original comment I'm responding to states:
That point is incorrect. That is the point I'm disputing.
Maybe chill out bro it's ok to be wrong on the internet, the world goes on.
Price of the middle version of the Steam Deck: €569
Price of the middle version of the Switch 1: €284
So we got a price difference of €285 here.
€50 for the bundled Mario Kart upgrade plus 3 other full price titles, leaves us €55 to spend on another 5 indie titles, and then you got the average total cost of ownership for a switch for just about the price of the Steam Deck with a whopping 0 games on it.
The difference becomes starker if you go for the top-spec version: €679 for the Steam Deck, vs €329 for the Switch, a whopping €350 difference. For that difference you can afford Mario Kart plus 4 full-price titles and have another €60 remaining for a few indie titles.
Lmao so you include all the deals for the switch with your "mario kart upgrade", but not the steam deck?
Ironically enough a steam deck with zero games on it is still a way more compelling device if we're describing a generic gaming device,, because all games on PC are free if you want them to be, and that's a library of hundreds of thousands of games. Then you consider it's also your laptop/main PC too...
Plus, if you must buy games, you're only a few quid away from one, not £60 + online fees etc etc.
We can go in circles forever though, but over the long term of course a PC or any Steam Deck will win in terms of ownership cost due to cheaper/free games. The issue is that we can't really calculate an objective metric of value there.
That also isn't the point I was even disputing, it's precisely that the ownership is more expensive because PC gamers buy more games, but either way you're wrong.
But if we keep going, we'll run into problems because of course it's apples to oranges to compare the value because these are largely mutually exclusive target audiences I'd imagine.
If you include piracy, that's available on the Switch too. Worst case you have to chip in €10 for a mod chip, but that's it.
Yeah, find me a deal to get Mario Kart for the steam deck legally.
You want to use a steam deck as a laptop? Do you really have no self respect?
That was exactly my point. Steam Decks/PCs and consoles are used differently by different people, and in the end a Steam Deck is not cheaper than a console, even if you never pay a cent for a game (but then again, why are you buying a Steam Deck?)
I get the feeling you don't actually want to discuss or talk about the topic, you just want to win. So yeah, no point in continuing the discussion.
and lost it after the Wii U.
Switch was the last in the line of "inovation" and now they go for the cash grab.
As much as I don’t enjoy Nintendo games and consoles anymore, I don’t think you can blame them for not creating new experiences.
Even the Switch 2 is creating a new way to play with its controls.
You can’t really say this about the Playstation 5 (which I own) or the Series X.
Dont even get me started on them, switch 2 is a cashgrab no discussion. The only new thing is a mouse....
I really want to root for Nintendo but they make it hard.
Opening up my steam library from a console was such a big WTF moment and then being able to suspend games was so mind-blowing.
It's still not that beefy for triple-A but I'm considering getting GeForce Now running on it.
If i am honest i dont have any games that DONT run on. It can run cyberpunk, baldurs gate, a lot other AAA / Indie games.
If it doesnt run, the devs did something SPECIAL to f*ck steamdeck / linux users.
The suspend game feature is probably the biggest player, especially when its idle it doesnt use any power ( except of course the common battery drain ) in comparison to windows "sleep" it just blacks out the screen and maybe run a little less background tasks.
Same, though I hope the SD2 had some more power, I would like to play on a 1080p (or even 1440p) monitor with mouse and keyboard without sacrificing framerate.
You just asked for a desktop pc tho.
Why not both in one device? We are getting closer and closer to that being possible.
I did that with the steamdeck dock its pretty awesome that it can run a higher resolution secondary screen with full hd and game on the side.
As if any other OS has no vulnerabilities?
Especially considering what's classified as a vulnerability.
The vulnerability on the switch let's you execute unsigned code in user space, no kernel access or even hardware acceleration.
On the steam deck (like on any PC) that's nit called a vulnerability but "running a program". It's literally the main use case.
And on Switch, it's forbidden typically. Which is part of why people advocate for the Steam Deck instead. From Nintendo's perspective, this very much is a vulnerability. It's just not leading to custom firmware or ROM dumps from what I understand, so it's not even close to the most significant vulnerability.
That is true, of course. But that's a vulnerability from Nintendo's perspective, not from a customer's perspective. As in, if this exploit gets improved on, it might lead to people running unlicensed or pirated software on the switch, thus potentially hurting Nintendo.
It's not something that might lead to people getting their Nintendo-accounts hacked or stolen or something like that.
On a Steam Deck, the former concept doesn't even exist. There's no Steam Deck vulnerability that might lead to people running non-steam software on the Steam Deck, because it's allowed usage.
What I'm trying to say is that vulnerability is not negative for the user or indicative of bad platform security for the user.
I mean its so closed off it should be.
You would do that probably because you have a huge Steam library but many Switch users have a huge Switch library and want that performance upgrade. You and me are not their target audience but it remains to be seen if the Switch 2 will flop or exactly what Nintendo fans want right now. There‘s a huge difference between paying 600€ and 1000€ for hardware that‘s pretty much toe to toe anyway. If I wanted a Steamdeck I sure as hell wouldn‘t buy one right now but wait a little longer.
Toe to Toe? At least the steamdeck can run Crysis. Switch not, easy Steamdeck win.
Performance upgrade on a already locked on 60fps ( some 30 ) games? on default on a LCD display? That they didnt even considered default on OLED display is just .... cash grabby.
And the switch 2 can run the new mario kart and the steam deck not.
Both of these games don't run on the other platform because they are exclusives, not because the hardware can't handle it. So what's your point?
It's just confirming what the guy you replied to was saying: if you have steam games and want to run steam games, get a steam deck. If you have switch games and want to run switch games, get a switch.
It will soon just wait.
If Nintendo allows you to play their games get not a switch ditch their platform with their 10 games.
You know the PC vs. Console debate isn't new. That one has been going on ever since PCs and consoles existed.
When I was a teenager, I, too, didn't understand why anyone would buy a console over a PC because the PC can do so much more than a console.
Then I got kids, and I understood.
There are two main angles:
On a console, a kid can only play what I allow. I get the games, I can disable features (e.g. browser or social features) that I deem risky. It's all easy, it just works. My 7yo won't be playing Fortnite or Doom without my approval. Try locking down any kind of PC (Windows or Linux) to a child safe level so that the kid doesn't have access to age-inappropriate content. It's borderline impossible. My dad tried and failed, and if I tried, I'd most likely fail too.
Every second time, my wife and kids want to play something on the living room PC they call me to fix some issue. The controller isn't pairing. The controller is pairing, but the game doesn't recognise it. Steam link to the gaming PC doesn't work. Or it does work, but the resolution is crap. Or all sorts of other issues. With consoles, you don't have that. It all just works.
A PC is definitely the more capable system, and a power user will get more out of it than out of a console, no question about that.
But claiming there is no use case for a console is entirely wrong, too. A look at sales numbers for Switch (152mio sold) vs Steam Deck (3.7mio sold) should clear the question up whether there's a use case for a switch.
I mean especially as a parent do i want to waste 80€ for a game? And i mean switch (1) is that what you describe the switch 2 is a cashgrab you cant tell me differently.
Let me rephrase that:
I mean, especially as a parent do I want to waste hours setting up the system, fixing misconfigurations and trying to keep my elementary school kid from watching porn or heavy violence on the system?
€80 is a lot, but not nearly as much as the time you spend on the device if you factor in your hourly rate.
And for most non-techy parents the choice doesn't even exist. They don't even know how they'd setup parental controls or fix issues on a PC.
Also: if you put €60 from 2017 into an inflation calculator and convert that to 2025 money, you get €82. Yes, it sucks that everything gets more expensive, but that's just how inflation works.
My grandma also always complained that when she was young she could get a whole bar of chocolate for 0.50 Schilling (€~0.04).
Still 80€ is too much dont freaking accept this bs pricing
If it's too much for you, then don't pay it. It's not like there are no alternatives.
I usually just buy games years later for a fraction of the price. Or wait until a platform becomes abandonware and I can't buy a game in retail any more (meaning the publisher doesn't want to take my money), and then I pirate it.
There are a couple hundred of thousands of great games, I don't need the flashiest, newest thing.
I'm just saying that the €80 pricing isn't that crazy, it's just inflation adjustment. In fact, the €60 price point for full-price games has been around since at least 2005. Adjusted for inflation, that's around €100 in today's money.
In fact, SNES games even cost up to €80 in 1993, which would be ~€180 in today's money, and even the cheapest titles back then (akin to our current low-budget indie titles) started from €40 (~€90 today).
So, the price is really not that bad. And, as I said, you can just wait for the sale and get it cheaper anyway. Full price is only for people who need exactly this game exactly right now.
80€ is crazy nintendont games are just crazy priced and have fun getting one second hand games if nintendo allows it. 80€ for a AA game is much and a scam for a re released game because of a new poatform even tho old switch games should work.