ticho

joined 2 years ago
[โ€“] [email protected] 7 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

I mean, the iD editor has "Local Knowledge" as one of predefined options for changeset sources. This is just that, except... less local. :)

[โ€“] [email protected] 13 points 2 weeks ago

I mean, they didn't even tell their European allies. This was clearly something they were able to to alone, and for strategic and political reasons, needed to do fully on their own. Kudos to them! ๐Ÿ‘

[โ€“] [email protected] 7 points 2 weeks ago

I spent many hours as a kid playing X-Wing.

And it was many hours before I somehow learned that you can actually configure your ship to regenerate both lasers and shields (at the expense of max speed) - until then, I thought I simply have limited ammo, and was frustrated as I was unable to finish a single mission because I always ran out of pew-pew. :)

This could be fun once it's finished.

[โ€“] [email protected] 4 points 2 weeks ago

Ooh, another one? I hope it will be good.

I am currently playing Kathy Rain 2, and quite enjoying it. Before, I played Elroy And The Aliens and a bit older Unforeseen Incidents - both very good adventure games. Let's hope the trend continues. :)

[โ€“] [email protected] 6 points 3 weeks ago

I kind of liked the first one, for a few hours. After that, I remember thinking there is no meaningful progression, or motivation to keep playing, and I never returned to it.

I also remember thinking that the mechanics are enjoyable, but they need an actual game on top of them, instead of a tech demo. Hopefully this is that game. :)

[โ€“] [email protected] 2 points 1 month ago

Just report for abusive behavior and move on. Just a quick glance at this user's moderation history should tell you everything you need to know about them. ๐Ÿ™„

[โ€“] [email protected] 1 points 1 month ago

Sooner or later, people will get confused and we'll end up with a crop of solarbeans. :)

[โ€“] [email protected] 2 points 1 month ago (1 children)

Because too big part of the population really is not capable of that.

[โ€“] [email protected] 10 points 1 month ago (2 children)

Ooh, the TotallyNotEU5 game finally gets a release date? :)

[โ€“] [email protected] 8 points 1 month ago

And it was probably an Ukrainian tractor, stolen from an Ukrainian farm on occupied territory.

[โ€“] [email protected] 9 points 1 month ago* (last edited 1 month ago)

I second this - things that someone might look for - for a simple reason: OSM will always need more people mapping, and if the maps are useful to more people, more people will use it and recommend it to their friends. And a small portion of those users will eventually become mappers. Some of those will even form or join a local mapping community.

So the more useful info there is, more mappers will come, and the feedback loop will take care of the rest. :)

[โ€“] [email protected] 3 points 2 months ago

Fair enough, same here.

 

Hi, I'm thinking of setting up an automated way to harvest the wood that grows out of a planted root seed.

I'm thinking having four auto-drillers pointed at the four sides of a planted root seed, so that anytime it grows, the wood will automatically be cut away.

But maybe there is a more effective way? I am not sure how exactly the wood growth works. Maybe you get more wood faster if you let the seed grow out a bit - perhaps every wood "tile" has a separate chance to push a new growth onto a random neighboring free tile?

 

Hi, I was looking at FrancisJohn's video on geothermal power (https://www.youtube.com/watch?v=kyoLDP2tUaI), and tried the trick for building a "spike" deep down into lava (shown off at around 4:30 mark in the video).

However, my dupes do not seem able to build through the closed horizontal airlock. Has this trick been patched out?

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