The only game I kinda like on this list is Okami.
mohab
"Look at older games where the whole game is active gameplay and you have to be focused the whole time to win."
I can't 😂 We're talking about games where you game during the whole game as relics of an age bygone now?!
The Wonderful 101! Closing in on 100%. The better I get at the game, the more fun I have! Just like an action game should be!
I am dual booting Artix and Win 11, and solely gamed on Linux for 2 years before getting into a bunch of games that don't run there, which eventually pushed me to dual boot Win 11.
I'd rather not touch Windows at all though and just hate it any time I have to use it for any reason other than gaming. The flip side is I hated gaming on Linux when I had to use it to play incompatible games.
I'll most likely just wait until my favorite games run on there and move for good. Maybe go for a Steam Deck then too. But RN attempting to go back to gaming on Linux feels like a potential time/money sink for non optimal results, which doesn't make sense when I already have a working setup.
Shows one platinum, one gold, and one silver on my end? Catherine is notorious for being difficult to run on Linux, even the comments on ProtonDB say so… IDK if I can consider that very little tinkering.
Plus, that doesn't include docked performance… I need stable 60FPS docked for fighting games.
Like, I see your point that it's almost there, but going full tilt into gaming on Linux RN still feels like a risky investment for both my time and money when my $400 Windows laptop runs everything OOTB.
One day though.
You joke, but half of my Steam library is incompatible with Steam Deck. Like, I fucking hate Windows, but I'm stuck there for gaming, and I don't even play these multiplayer games. I'm talking Catherine, Persona 4 Arena Ultimax, Under Night In-Birth II… etc. Niche games all of them.
On Slitterhead, I'm more of a Gravity Rush Toyama fan than a Silent Hill/Siren one, so I'm hoping what horror fans disliked about the game will appeal to me. Combat was fun in the demo, but I need to experience the bodiless traversal in more open-environment scenarios to decide if I like it or not.
I also hope the tracking thing doesn't get in the way. It was a tad confusing in the demo. Seems like you need to interview NPCs too? I hope that doesn't end up screwing with the game's pace.
OK, I like how him and Daniel Radcliffe pick cool projects. Yeah, sometimes they back fire, but that's just the nature of taking risk in art.
This is a remake I'm not opposed to, unlike whatever the fuck Disney is doing.
First game I ever beat in one day. Will always be the definitive belt scroller in my head.
Steam been threatening to decline my refund requests because I'm refunding too many games.
Full text:
"It looks like you’ve requested a significant number of refunds recently. If you often have problems with your purchases, please submit another ticket so that we can help you solve these issues. Please note, that the Steam Refund Policy is not intended as a way to try out games for free. If we have reason to believe that the refund system is used in this manner, we may decline future refund requests."
So I'm sailing the high seas with a certain in-shape girl to try Slitterhead this weekend, wish me luck.
Funny part is: game has a demo, but it only covers basic combat, not the actual gameplay loop, which's more than that according to reviews and footage I watched, so I don't have enough information to make a call only based on the demo.
And to Steam: if you figure out a way to tag games properly and push for publishers to add long enough demos, I wouldn't be refunding too many games. Excuse me for not wanting to waste my money on games I'll never finish.
This games sucks anyway. If it's blocked in your country, go play Bayonetta.
Well, none because favorites are super subjective, but I'll shout out my favorites because no one else did: