mohab

joined 7 months ago
[–] [email protected] 4 points 22 hours ago

This take sucks. There's a clear cap on what indies can do because they have a limited budget. Whatever their output is, it's not comparable to big studios output.

What the market lacks is quirky games on a medium budget, which's not what indie scenes provide.

[–] [email protected] 21 points 1 day ago (3 children)

Happens with any industry that gets big, I think. More profits=more suits/vampires coming in and replacing artists/scientists or whoever is more qualified to make key decisions.

This won't stop unless infinite wealth hoarding is tackled by governments, if ever.

[–] [email protected] 12 points 1 day ago

Sure, but look at the PS2 catalog, for example—way more weird games with relatively high production for the time.

[–] [email protected] 5 points 1 day ago

Daaaamn, DMC on GOG? Let's go Capcom!!! Love seeing more action games on there.

i already own Bayonetta and The Wonderful 101 on Steam, but I wouldn't mind double dipping if Platinum/SEGA follow suit.

[–] [email protected] 2 points 2 days ago

Hmm… metroidvanias never really stick the landing for me, but I had fun playing through SotN back in the day, and I'll shout out a couple of modern ones with fun combat: F.I.S.T: Forged in Shadow Torch and Prince of Persia: The Lost Crown.

I never posted anything from my PoP gameplay, but this is a clip showcasing on-the-fly weapon switching in F.I.S.T: https://video.hardlimit.com/videos/watch/9ba87a0a-ae01-4931-8d74-58e38dddb621

[–] [email protected] 11 points 2 days ago

Fun fact: I never ever even heard the name Toshiro Mifune.

I just can't… why do people wear ignorance as a badge of honor nowadays?

[–] [email protected] 2 points 3 days ago

I only play 3 genres, so I probably won't be of much help:

  1. For action games, my go to is Combat Overview.
  2. For shmups, TheElectricUnderground.
  3. For fighting games, I don't watch anyone in particular, but you can't go wrong with Sajam/Max.

My only rule is: the reviewer's level of interest in/knowledge about the genre has to match mine.

[–] [email protected] 3 points 3 days ago (1 children)

I watched the highlights of dunkey's stream the other day and laughed out loud a number of times, TBF.

[–] [email protected] 2 points 3 days ago

I think Juzou and Genichiro is where I stopped. Game's offense is so boring I realized I'll have much more fun if I replay Ninja Gaiden 2 again, so I went and did that instead.

[–] [email protected] 8 points 3 days ago (2 children)

I've never paid more than $20 for a game.

And I wouldn't play Borderlands 4 for free, TBH. If they pay me my hourly rate, I may consider it depending on contract length. Other than that, fuck off, Gearbox.

[–] [email protected] 3 points 4 days ago* (last edited 4 days ago) (1 children)

Hmm… sure, but ima die on the hill Mad Max should be a linear game with sole focus on vehicular/melee combat. I don't really think it needs to be an open world game.

[–] [email protected] 4 points 4 days ago

Needs a modern port so bad.

 
 

I'm currently scraping the Steam barrel and I could really use these ports:

  1. Gravity Rush Remastered/Gravity Rush 2: best traversal in gaming. Surprisingly fun combat too. Just pure joy all around.
  2. Viewtiful Joe: integral Kamiya core and probably the closest on this list to actually happening seeing the Clover revival.
  3. God Hand: I have nothing new to add here. All I can do is reiterate the "beat'em goat" claim.
  4. The Red Star: PS2 hidden gem—mix of beat'em up and twin-stick shooter. Proper action game rooted in arcade design principles.
  5. Ketsui: again, all I can do is reiterate the "shmup goat" claim. Criminal this is not on Steam. Come on, M2.

Alternate editions of games we already have on Steam:

  1. Catherine: Full Body: extra stages is cool, but I need the online Colosseum.
  2. Ninja Gaiden II: ugh, this one is obviously never happening at this point. I swear, even if they try a third time, they'll most likely find some way to mess it up.

Definitely never happening: Pikmin. Nintendo suck.

 

I'm looking for action hidden gems, preferably scripted and linear—no open world or procuderal generation (roguelike, roguelike-like, or roguelite)

Some of my "usual suspects" favorites are Bayonetta, The Wonderful 101, Viewtiful Joe, God Hand, and Ninja Gaiden II. On the shmup/twin-stick shooter side: Crimzon Clover, Ketsui, and Assault Android Cactus+.

I also love Catherine, so I wouldn't mind some puzzle thrown in there.

As nonlinear as I can go: The Deadly Tower of Monsters.

 

I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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