macmacfire

joined 2 years ago
[–] macmacfire@lemmy.ml 0 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I just think whether or not each and every player here has an outrageously high stat and what those stats are is a bit of an unnecessary hassle to add to the already long list of things the GM needs to keep track of.

[–] macmacfire@lemmy.ml 4 points 3 weeks ago (3 children)

The problem with this argument is that first off, the GM can't know your character sheet front-to-back because they're not playing your character, so they probably don't know if even a 1 will pass the DC they've set.

1/20 is much less regular than 5/20 or even 19/20

It's still far more common than is reasonable.

[–] macmacfire@lemmy.ml 1 points 3 weeks ago* (last edited 3 weeks ago)

"Even" Animals don't deserve it? Why is "even" in that sentence? Are you assuming we would be more willing to hurt animals than we would be to defend ourselves from fascists?

Tolerance of intolerance is the death of tolerance.

[–] macmacfire@lemmy.ml 4 points 1 month ago (2 children)

That implies animals are lesser than fascists.

[–] macmacfire@lemmy.ml 7 points 1 month ago* (last edited 1 month ago)

I just ctrl F'd "Undead Unluck" and didn't find it so there's that one. In fact, it even makes sure to establish the importance of healthy relationships! AND that beauty isn't always in youth!

[–] macmacfire@lemmy.ml 4 points 1 month ago

The flash game The Blind Swordsman does something like this.

[–] macmacfire@lemmy.ml 2 points 2 months ago

This is a common misconception from their depictions in the movies showing the characters treating them like hammers, both in terms of how they swing them and sometimes in terms of how they hit enemies with the blade never cutting anything.

[–] macmacfire@lemmy.ml -1 points 2 months ago* (last edited 2 months ago)

I have to agree with bleistift2 that you chose a bad example here, at least in regards to the United States and other rampantly car-dependent places. Obviously the wording is ableist, but someone complaining about a real issue such as car-dependency or just generally high-class laziness might not think of that at the time. A better example I think would be

People's aversion to talking to others is stunningly ridiculous and shouldn't be enabled.

Not only is this more obviously ignorant of disability, but it also doesn't pose the question of if they're arguing against something no-one should be complaining about vs real-world issues caused by corruption and late-stage capitalism. c/fuckcars

[–] macmacfire@lemmy.ml 8 points 4 months ago (2 children)

When you go into a public space and see a guy you've never seen or heard of before in your life and then later get arrested for associating with a sexual predator because you looked at that guy even though nothing about him even hinted at anything to do with crime of any sort.

[–] macmacfire@lemmy.ml 1 points 5 months ago

Gonna have to agree with the one replying to ya here - you did not explain what you meant at all.

[–] macmacfire@lemmy.ml 1 points 8 months ago (1 children)

And more lies.

If that's not what you were saying, then what were you saying?

Also, I like how you say both “I am not saying you are a racist” and “your (subconscious) bigotry” as if those aren’t total contradictions.

They are not. Subconscious bigotry or bias doesn't necessarily make one a bigot, as contradictory as that may sound. Whether they like to admit or not, everyone reacts differently to people who are noticeably different from them. There is no way to entirely avoid this, only to realize when it happens and not act according to it. Or in other words: "I don't care if you're racist! EVERYONE'S racist!"

 
 
 

cross-posted from: https://lemmy.ml/post/5440556

Basically what's in the meme. I don't know if this is an appropriate post here, but I don't have all the specifics.

The gist though is pretty much as described - limit break is its own resource(Like a channel divinity charge) that you can use for Action Surge and then, perhaps, a new ability for each subclass. These charges would refresh on short rest(that's important) and you could maybe even gain a third ability of your choice at higher levels, and of course you gain more charges as you level.
Champion's could be called Honour-Bind and act as a sort of pseudo Compelled Duel ability, to force aggro on you(advantage on Opportunity Attacks, Crossbow Expert negated if it isn't against you, bonus to AC for not having any allies within melee range but having multiple enemies within melee range, etc).
Banneret could get Rallying Cry as this instead of just a pathetic add-on to Second Wind - The user and everyone who hears it gains 5 or so turns of a bunch of Temp HP, immunity to frightened, advantage against poisoned and charmed, some sort of bonus to damage dealt with attacks, and then maybe even instantly stabilizes if they're on death saves, or even just straight-up gets up at 5 HP.
This is made with the idea of BattleMaster maneuvers being resourceless and available to all martials in mind(hence the title), but if it's still a subclass it could just outright gain a huge bonus to its maneuvers for a time.
Rune Knight could just slightly buff its third level Giant's Might ability(The thing that makes you beeg) and have that as its Limit Break.
This was also made with the idea of making Barbarian a fighter subclass in mind, and of course, Barbaric Rage is that subclass limit break.
Maybe even Ranger, and a version of Hunter's Mark becomes their Limit Break? For instance, you could split into three different versions - Pinpoint, which would give you bonuses to attacks against your mark(which are different, but not necessarily strictly better or worse, depending if they're melee, ranged, or even with spells), Chase, which would speed you up and make it easier to slow down, grapple, tackle etc your mark(or pick it up or steal it if it's an object), and Stalk, which...well, lets you hide and stalk your mark, maybe even allowing bonus action dodging. Maybe that's a bit too many subclasses for one class, though...

This was obviously conceptualized for D&D, though I think it would work in other games like Pathfinder just as well. Any sort of tips for what exactly to do with this?

 

cross-posted from: https://lemmy.ml/post/5440556

Basically what's in the meme. I don't know if this is an appropriate post here, but I don't have all the specifics.

The gist though is pretty much as described - limit break is its own resource(Like a channel divinity charge) that you can use for Action Surge and then, perhaps, a new ability for each subclass. These charges would refresh on short rest(that's important) and you could maybe even gain a third ability of your choice at higher levels, and of course you gain more charges as you level.
Champion's could be called Honour-Bind and act as a sort of pseudo Compelled Duel ability, to force aggro on you(advantage on Opportunity Attacks, Crossbow Expert negated if it isn't against you, bonus to AC for not having any allies within melee range but having multiple enemies within melee range, etc).
Banneret could get Rallying Cry as this instead of just a pathetic add-on to Second Wind - The user and everyone who hears it gains 5 or so turns of a bunch of Temp HP, immunity to frightened, advantage against poisoned and charmed, some sort of bonus to damage dealt with attacks, and then maybe even instantly stabilizes if they're on death saves, or even just straight-up gets up at 5 HP.
This is made with the idea of BattleMaster maneuvers being resourceless and available to all martials in mind(hence the title), but if it's still a subclass it could just outright gain a huge bonus to its maneuvers for a time.
Rune Knight could just slightly buff its third level Giant's Might ability(The thing that makes you beeg) and have that as its Limit Break.
This was also made with the idea of making Barbarian a fighter subclass in mind, and of course, Barbaric Rage is that subclass limit break.
Maybe even Ranger, and a version of Hunter's Mark becomes their Limit Break? For instance, you could split into three different versions - Pinpoint, which would give you bonuses to attacks against your mark(which are different, but not necessarily strictly better or worse, depending if they're melee, ranged, or even with spells), Chase, which would speed you up and make it easier to slow down, grapple, tackle etc your mark(or pick it up or steal it if it's an object), and Stalk, which...well, lets you hide and stalk your mark, maybe even allowing bonus action dodging. Maybe that's a bit too many subclasses for one class, though...

This was obviously conceptualized for D&D, though I think it would work in other games like Pathfinder just as well. Any sort of tips for what exactly to do with this?

 

Basically what's in the meme. I don't know if this is an appropriate post here, but I don't have all the specifics.

The gist though is pretty much as described - limit break is its own resource(Like a channel divinity charge) that you can use for Action Surge and then, perhaps, a new ability for each subclass. These charges would refresh on short rest(that's important) and you could maybe even gain a third ability of your choice at higher levels, and of course you gain more charges as you level.
Champion's could be called Honour-Bind and act as a sort of pseudo Compelled Duel ability, to force aggro on you(advantage on Opportunity Attacks, Crossbow Expert negated if it isn't against you, bonus to AC for not having any allies within melee range but having multiple enemies within melee range, etc).
Banneret could get Rallying Cry as this instead of just a pathetic add-on to Second Wind - The user and everyone who hears it gains 5 or so turns of a bunch of Temp HP, immunity to frightened, advantage against poisoned and charmed, some sort of bonus to damage dealt with attacks, and then maybe even instantly stabilizes if they're on death saves, or even just straight-up gets up at 5 HP.
This is made with the idea of BattleMaster maneuvers being resourceless and available to all martials in mind(hence the title), but if it's still a subclass it could just outright gain a huge bonus to its maneuvers for a time.
Rune Knight could just slightly buff its third level Giant's Might ability(The thing that makes you beeg) and have that as its Limit Break.
This was also made with the idea of making Barbarian a fighter subclass in mind, and of course, Barbaric Rage is that subclass limit break.
Maybe even Ranger, and a version of Hunter's Mark becomes their Limit Break? For instance, you could split into three different versions - Pinpoint, which would give you bonuses to attacks against your mark(which are different, but not necessarily strictly better or worse, depending if they're melee, ranged, or even with spells), Chase, which would speed you up and make it easier to slow down, grapple, tackle etc your mark(or pick it up or steal it if it's an object), and Stalk, which...well, lets you hide and stalk your mark, maybe even allowing bonus action dodging. Maybe that's a bit too many subclasses for one class, though...

This was obviously conceptualized for D&D, though I think it would work in other games like Pathfinder just as well. Any sort of tips for what exactly to do with this?

 

I should probably preface this with that I haven't actually had a chance to play the game yet. I'm just looking at the materials and trying to learn for now. Not to mention, it doesn't really impact my character-designing decisions too much, but the more I think about it the more odd it is.

It being a background instead of a heritage notwithstanding, the only reason I could think of for it not making you undead(or at least having the option) was balance concerns regarding an undead player character. I mean, obviously, right? But...then I remember you can just literally play as a skeleton.
So...what's up with that? Am I the weird one here?

 
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