knexcar

joined 2 years ago
[–] knexcar@kbin.social 1 points 2 years ago (1 children)

Good thing I’m attracted to fat people

[–] knexcar@kbin.social 4 points 2 years ago

I don’t think it had multiplayer but it did have different playable characters (with Yoshi — not Mario — being the default).

[–] knexcar@kbin.social 2 points 2 years ago

That bottom one really couldn’t decide if it wanted a wheel, a tread, or a catwalk ladder on the bottom right.

 

TL:DR; New gravel quarry and processing plants with conveyors! Also new church models.

1
submitted 2 years ago* (last edited 2 years ago) by knexcar@kbin.social to c/workersandresources@lemmy.world
 

An elevated train station with a convenient bus stop below. There have been surprisingly few elevated stations mods introduced to take advantage of the Metro update, so I created this! Feel free to comment, criticize, or make suggestions.

[–] knexcar@kbin.social 0 points 2 years ago

As a fan of Cities in Motion and Transport Fever, maybe I’ll finally check out this game.

[–] knexcar@kbin.social 3 points 2 years ago (1 children)

Is it on iPhone too? I only see an Android version.

[–] knexcar@kbin.social 2 points 2 years ago

It would be a cool mechanic if you had to mine ice with a mining drill, then heat it up before using it in water-based recipes. Maybe it could be done with a smelter, at the very least as an excuse to give it a fluid pipe graphic for modded recipes too. Would also be cool if you had to keep pipes heated or they’d burst — there aren’t many “maintenance” or “breakdown” mechanics like that, but it could risk being annoying especially if you’re on another planet.

[–] knexcar@kbin.social 3 points 2 years ago (1 children)

They also said they were basing planets on temperature spectrums, so there’s got to be at least one cold one. But I’m sure they’ll make it unique — now that I think of it, it doesn’t have to have ice to be cold (though there will probably be a few deposits for all the recipes that use water).

[–] knexcar@kbin.social 4 points 2 years ago (9 children)

Very exciting! I almost don't want to read the next planet FFFs because I don't want to be spoiled (though it sounds like an ice planet is probably in there somewhere).

[–] knexcar@kbin.social 8 points 2 years ago (2 children)

Wouldn’t that be a bit complex to learn/hard to spend just 30 minutes a day playing? I haven’t played, but from what I can tell it’s basically rocket science the game.

[–] knexcar@kbin.social 2 points 2 years ago* (last edited 2 years ago) (2 children)

Was this not obvious? I don’t think I’ve seen a single comment here supporting them.

[–] knexcar@kbin.social -1 points 2 years ago (1 children)

I use Chrome! It’s nice how it syncs with my Google profile.

If I need 2 browsers for some reason, I also use Edge.

 

Hello! I recently watched a video about busways, and it got me wondering if it would be viable to have a bunch of different bus lines that converge into one corridor. But most cities are small enough to be covered by only a few bus stops, especially as they can be placed relatively far apart. Is there any benefit to placing them closer together and reduce walking distance? Do citizens benefit from a shorter walk to the bus stop?

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