Starfighter

joined 2 years ago
[–] Starfighter@discuss.tchncs.de 3 points 5 months ago* (last edited 5 months ago) (1 children)

To expand: Just configure whatever profile you're using (dev, release, ...) to have link time optimization (lto) enabled:

[profile.release]
lto = "fat"

Reference

[–] Starfighter@discuss.tchncs.de 3 points 5 months ago

I've had this exact same gripe and can thankfully report that running EarlyOOM has fixed this for me.

[–] Starfighter@discuss.tchncs.de 7 points 5 months ago* (last edited 5 months ago) (1 children)

I mean TDMA is also a perfectly valid solution.

Just needs an easier way to synchronize clocks. Maybe one (master) station could send out a sync word that lets all other stations start their clocks.

[–] Starfighter@discuss.tchncs.de 1 points 6 months ago* (last edited 6 months ago) (4 children)

Mostly its really fucking expensive. Usual applications are central control of heating and window blinds in large office buildings.

Part of what drives the price is that ideally it's all hard wired.

[–] Starfighter@discuss.tchncs.de 7 points 6 months ago* (last edited 6 months ago) (2 children)

Opening the app for the first time on my Fairphone 5 (listed as unsupported) actually crashed the OS, but after that it seems to be working ok.

Closing out of the in-app gallery causes the app to crash. But that can easily be worked around by using some other gallery app.

I'll be testing it for a bit to see how it fares against other HDR methods...

[–] Starfighter@discuss.tchncs.de 4 points 6 months ago* (last edited 6 months ago)

Well sorry for sending you down this rabbit hole, but thrusters get more efficient the less fluid is in their internal reserves ;)

There's a table on the wiki page detailing how internal fluid reserve impacts thrust and efficiency.

I've omitted the fuel tanks in my newer designs. Tweaking the chemical plant output with modules is an easy way to hit the desired efficiency point. Although it's probably not that easy when you have only one single shared chemical plant.

[–] Starfighter@discuss.tchncs.de 4 points 6 months ago (2 children)

How quickly are you switching between recipes on the chemical plant?

Is it long enough for fuel/oxidizer imbalance in the thruster and how does that impact thrust efficiency?

[–] Starfighter@discuss.tchncs.de 4 points 6 months ago* (last edited 6 months ago) (1 children)

I feel like this could end in the relevant xkcd way. (Yes its Standards)

[–] Starfighter@discuss.tchncs.de 1 points 7 months ago

I am looking at buying a G1 or maybe even a G2 but I haven't heard of this screen "issue" yet.

Could you please elaborate on that or post a link to someone who already did? (A quick search mostly turned up replacement parts without much explanation)

[–] Starfighter@discuss.tchncs.de 6 points 7 months ago

Erbarmen - zu spät - die Hesse komme!

[–] Starfighter@discuss.tchncs.de 7 points 7 months ago (2 children)

I had the same opinion about spidertrons but with multiple surfaces and the changes to artillery in Space Age, I now find them extremely valuable.

[–] Starfighter@discuss.tchncs.de 9 points 7 months ago (1 children)

Not to be pedantic but thats a displayshot and not a screenshot. ;)

Anyways your setup is much much nicer than the pile of spaghet I left on gleba to be overrun by stompers.

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