Can I use .3 as some sort of short-range contiguous Alcubierre drive, by using it repeatedly very fast?
Sonotsugipaa
* othervise
common mistake
That's what sleep paralysis is - you're conscious and you're still receiving input from your senses, but you're also technically sleeping - having "dreams" (= allucinations) and your body refusing to move (as is expected from someone fully asleep).
Unlike the OOP, you can't walk down the hallway then realize you're dreaming - SP hits you like a truck, with you being relatively aware of your surroundings (plus eventual eldritch horror peeking behind the door).
... a tip that works for me: if/when you want to force your way out of SP, move your fingers or toes; when you think you did it and you feel like you're out, keep doing it for a few seconds because no you ain't.
(obviously, your mileage may vary)
when there exist no alternatives for a large majority of people and their lives
I think their point is that there should be viable alternatives.
Nah, sleep paralysis keeps you fully aware of your lack of motion, anon was walking in the dream
No this is Patrick.
haha definitely not me in eradicate missions, that would be crazy
Every now and then I do, but way more often than I'd like they just call eagles and orbarrages on your head without prejudice.
The last time I did that, it was on a flag mission with no reinforcements nor time left, I went for a desperate attempt to survive long enough for the flag to rise.
It was working too, thanks to a supply pod and hulk bodies acting as cover, but then someone called a 380 without me noticing and died; the same thing also happened twice before we ran out of reinforcements.
Maybe it's because I played them all several times (the original ones, not the LE), but the gunfight mechanics are extremely okay enough to me - oddly enough Andromeda was the one I most enjoyed shooting in (though I didn't finish it due to hardware problems).
Exploration as in sightseeing, yes you're right, I forgot about it - though I don't remember there being much actual exploration in 2 and 3? Granted, I either missed some things in 2, or they were included with some DLCs I didn't have at first.
Defining the return type that way can be used when dealing with template sorcery - there's no use for it here though, not even for readability in any way.
Controversial opinion, but I feel that all games after the first one were only held up by the characters and worldbuilding - hell, ME2's plot IS the characters
All the games I've played with anti-cheat software under Linux, exclusively run in userspace.
That's (of the reasons) why you can't consistently determine which ACS work: those that support Linux have to make the compromise of not running in kernel space (let alone as root), and sensibly let the developer choosing whether to allow such compromise.