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[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

This is purely an American perspective, but I failed out of an engineering university, it was a graduate-to-Boeing pipeline.

[–] [email protected] 9 points 1 year ago (3 children)

I like Dragon's Dogma 2, but WHY the FUCK are defensive and movement options so bad for half the vocations. Magick Archer skills are fun and high reward, but there is no way to deal with getting mobbed at all. Or any sort of attack, really. The basic archer at least has a kick that can flinch enemies, or even knock them down for your pawns to capitalize on. What was the most mobile class in the first one can't get to any chest that requires a movement option. The duospear class has a cool charge skill for movement, but one of its basic class features is being able to send out a little projectile that is supposed to flinch enemies but it's completely unreliable. At least you can get a counter skill so you can survive combat (the only way this melee oriented class will survive, btw). They took out double jump and replaced it with an awkward wall jump for the Thief (and the thief only), when both thieves and archers should have something. Just some rough design choices in this game. Lately I've been getting the feeling it would be less frustrating to go back to the simple classes.

[–] [email protected] 7 points 1 year ago

Dragon's Dogma 2 is cool, though there some things I wish were ironed out. Performance and such. Unicorn Overlord is cool, though their choice of releasing anywhere but PC is odd.

[–] [email protected] 8 points 1 year ago

It's definitely a bit, the entire post is nonsense

[–] [email protected] 26 points 1 year ago

I love Birthdan Janes work on the acclaimed podcast, Blowbnx

[–] [email protected] 13 points 1 year ago (4 children)

Oh good*, that's how it was in the first game. I was worried because they did do paid vouchers with no ways to gain them in Monster Hunter Rise.

*Not exactly good as it feels like someone somewhere is getting exploited still but there is relief

[–] [email protected] 2 points 1 year ago (1 children)

Reading some slop right now, character names have changed spellings multiple times, names sometimes get swapped for whole sections of the chapter, and of course the classic mtl pronouns having lots of trouble being correct.

[–] [email protected] 17 points 1 year ago

biaoqing-point heheheh we got a couple of biaoqing emojis now

[–] [email protected] 13 points 1 year ago

Probably puppet legs to clap along as a gag

[–] [email protected] 15 points 1 year ago (2 children)

Me soypoint-1 Dragon's Dogma 2 soypoint-2 Also me

[–] [email protected] 34 points 1 year ago (3 children)

I remember listening to the litrpg fantasy series He Who Fights with Monsters and I vividly remember when the author started using "Authoritarian" as a visual aesthetic unironically. Like saying "The costume was more like a uniform, and had authoritarian elements," or something like that and it was just so... ugh. When the author wasn't writing about "real world" politics, it was an otherwise interesting read which is saying something about the genre.

[–] [email protected] 4 points 1 year ago

I've seen the term "Communist successor" thrown around in some translated Chinese webnovels, often to refer to oneself as something like a patriot (though it is often in a comedic context, or bringing up communist ideals to derail a conversations). Maybe this is that term translated a different way?

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