Maestro

joined 1 year ago
[–] [email protected] 2 points 1 month ago (1 children)
[–] [email protected] 5 points 1 month ago (3 children)

They are very different. X4 is more of a grand strategy game where you need to build up your empire. I really like how all the resource production and manufacturing works. You can't just buy ships. They need to be built. From parts. That need to be manufactured and supplied. If you want to beat an enemy empire then you can attack their supply lines and they can't produce new ships.

The game starts off much like Elite, just you flying around in your ship. But by the end you usually just sit in a chair pouring over the map and issuing commands while your hired npcs do the actal work.

[–] [email protected] 10 points 1 month ago

Nederland: The low land

[–] [email protected] 1 points 1 month ago

All the good parts of Ubuntu have long since been integrated upstream. And Debian's release cycle has increased a lot so you're not stuck with old versions anymore.

[–] [email protected] 4 points 1 month ago

It's worse. As long as any parent or holding company is incorporated in the US, they are subject to secret FISA court orders. It doesn't matter where the data or keys are located. FISA can compel the company to hand it over.

[–] [email protected] 5 points 1 month ago

I'm about to start the last act of Hardspace: Shipbreaker. It's a fun relaxing sim game. If you enjoy games like "Powerwash Simulator" you'll enjoy it. The setting is great, I hope it will expand into other games as well.

[–] [email protected] 5 points 1 month ago

Dredge is awesome!

[–] [email protected] 2 points 1 month ago (1 children)

I loved that game and I love the setting and art, but it's soooo much reading. And I love reading, I really do! But it began to wear me down near the end.

[–] [email protected] 15 points 1 month ago

That's because the remaster wasn't done by Bethesda but by Virtuosos, a different studio.

[–] [email protected] 2 points 1 month ago (1 children)

But arcades!' Are renting someone else's hardware. Different thing. This did abuse not exist fifteen years ago.

Yes it did, and even longer. Quite a few arcade games were made with intentional difficulty spikes to suck up as many quarters as possible, not to be a fair game.

[–] [email protected] 2 points 1 month ago (2 children)

Now you have a prisoner's dilemma. A lot of studio's need to take their thumbs off the scale at the same time, or you're just sending your customers to someone else.

[–] [email protected] 12 points 1 month ago (2 children)

But you can be coerced to give up that number. People can buy your vote and you can give them your number as proof. That's a huuuuge problem. You should not be able to prove (to someone else) how you voted. Ever.

What you need is some kind of systeem that allows you to verify your vote, but which is useless to someone else. It's probably possible. But your idea isn't it.

view more: ‹ prev next ›