Klaymore

joined 2 years ago
[โ€“] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago)

Not at my games, we only use true American ternary - ๐Ÿฆ…, ๐Ÿ”, and ๐Ÿ›ข๏ธ

[โ€“] [email protected] 1 points 3 weeks ago

For daily habit tracking, I've been using Loop Habit Tracker for almost four years now and really like it. Probably not the same use case as a counter app, but while we're on the subject I thought I'd give it a shoutout.

[โ€“] [email protected] 6 points 1 month ago (1 children)
[โ€“] [email protected] 9 points 1 month ago (1 children)

Drop the International Space Station on Sonic

[โ€“] [email protected] 3 points 2 months ago

Actually DXVK now supports dx8 since July (version 2.4).

[โ€“] [email protected] 6 points 2 months ago (4 children)
[โ€“] [email protected] 1 points 2 months ago* (last edited 2 months ago)

This is one thing I love about DCC (among several), that warriors can attempt a mighty deed along with their attack to get extra effects, like slashing their ankles, throwing sand in their eyes, swinging from a chandelier or anything else. Then the GM decides what effect it has. It makes warriors a lot more bad-ass than just whack whack whack.

[โ€“] [email protected] 3 points 5 months ago (1 children)

Couldn't you just put your PC case horizontally to avoid GPU sag as well? I have a horizontal case and I'm not sure why it's so uncommon.

[โ€“] [email protected] 8 points 5 months ago

Patrick Star after a skydiving accident

[โ€“] [email protected] 8 points 5 months ago (7 children)
[โ€“] [email protected] 10 points 5 months ago (1 children)

Cool! I've been using Loop Habit Tracker for a few years, and it doesn't seem as focused on encouragement but just for tracking things. Which works for me.

 

I've wondered about this game engine for a while. Based on CryEngine, it sounds like it should have pretty stellar graphics for an open source engine. There doesn't seem to be much of a community around it though.

 

A screenshot of a movie with two pirates talking to each other. The subtitles say "You can't just say 'lol' at the end of a sentence and think that makes everything alright". The text that was previously behind "lol" has been covered with a black rectangle and overwritten.

 
 
 
 
 
2
submitted 2 years ago* (last edited 2 years ago) by [email protected] to c/[email protected]
 

Video is Half SBS (squished halfway on the x-axis) but it still looks cool

 
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Uglier rule (sh.itjust.works)
 
 

I was struggling with handling dialogue for a point-and-click game, has anyone tried Ink or other dialogue plugins? I tried both DialogueManager and Bonnie, and while Bonnie seemed nicer they both were kinda clunky.

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