Doodleschmit

joined 2 years ago
[–] [email protected] 11 points 3 days ago* (last edited 3 days ago) (5 children)

I know I'm literally saying this to the Satisfactory community, but I'm curious if anyone else feels the same - this is a game I've come back to time and time again for a couple of years now. I don't know what's wrong with me, but I always start a new save every time, and get though most of the tech teirs before slowly playing it less and less (around aluminum production seems to be where it happens).

So, in other words, I guess I'm reinstalling this again. I'm sure my next factory will be perfect on the first try this time. Updates to splitter and merger snaps for belts and elevators might be the next linear conveyor-level QoL I needed.

[–] [email protected] 6 points 1 week ago

If I recall correctly it sorta changes over the course of the games. I think DS1 was primarily focused on character level, or souls spent on levels, while DS2 had a separate tracking system based on how many souls you have collected in total. Can't speak too much on DS3 though.

For DS1 and DS2 at least, you definitely can climb those ranks to the point it's difficult to find someone else that's online and in your bracket, yeah.

[–] [email protected] 2 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

My last 6 speed was a combo of 1 and 4 sorta. All the way right and down position, but only accessible by pulling the collar on the shifter up. Maybe that's the same as the knob pull you're mentioning though.

I liked it though. Kept 1-6 in places that made sense, and never had an "oh fuck" moment going from 5-6 since reverse required the collar pull. It was a 2006 Tiburon Tuscani trim (US if that matters). RIP good buddy.

[–] [email protected] 4 points 3 months ago

And they'd be right

[–] [email protected] 29 points 4 months ago (1 children)

Bassist here. This is already more attention than usual.

[–] [email protected] 37 points 5 months ago (3 children)

Really cool to see "mainline" titles getting this prior to release. Had a friend get pulled into Marvel Rivals who mainlines Linux at home, and he had actually 0 issues getting it running at the time. Literally just download and play. Civ also seems like the perfect game to play on a Deck, so this is a no brainer, but cool to see this stuff is getting more popular to support out-the-box.

[–] [email protected] 7 points 5 months ago

Maybe not exactly what you're looking for, but I've been playing Gloomhaven Co-op recently. Dungeon delver, turn based strategy with RPG elements and an interesting mechanic for managing your attacks and movement through an encounter.

[–] [email protected] 80 points 6 months ago

That's a handprint on one of the many parts of a jet engine that get hot. Extremely hot

[–] [email protected] 6 points 6 months ago

This image to me, is the definition of bemused.

[–] [email protected] 1 points 7 months ago

A short electronic instrumental that really isn't all that complex or terribly interesting, but holds a true wealth of emotional context for me. It feels like the awkward first steps in a relationship until something clicks, and ends with a touch of melancholy to my ear.

https://youtu.be/N3_KOWG-b5E

[–] [email protected] 3 points 8 months ago

singing, rhythmic, headbanging DUH-DUN, DUH-DUN, DUH-DUH-DUH-DUH-DUH-DUH-DUN

[–] [email protected] 12 points 8 months ago

Hell yeah, fixed it in one

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