User GodlessCommie commented here in the post that Pixel phones use an online check, so maybe OnePlus is the same indeed.
Sadly it's still a dependence on a 3rd party.
User over_clox commented here in the post that apparently a device known as Blu B131DL allows for the bootloader to be unlocked independently, so I'll keep an eye for that.
Commerce of service and products is a relationship of exchange.
If people don't have either, or both, skill and time to make what they need, but have the money, supporting monetarily what they use could cause a virtuous spiral, where the people with skill/time would be incentivized to produce more, allowing for more development in both the OSS and FOSS areas, and potentially bringing in more people as either consumers or maintainers.
But still worth noting words and actions walk side by side, so besides the consumer supporting developers, it's good to rise awareness too, like how the article already does. I just would advise self-moderation regarding situations akin to "I use Arch btw", as that can get annoying. e.e"
And lastly, a phrase I quite like: if everything was free, nothing would ever be made.
Found recently-ish Feuerschwanz through their "Warriors" album. Had been missing some "cheesier" power metal songs, so it was a pleasant addition for my playlist. =D
Not familiar with the technical side of things, but if I'm not mistaken, this is the update that adds the hide posts feature, which is a very important feature for me, and so I prioritize instances that use it.
To exemplify the watermark, here's a screenshot I took of a FFX blitzball game some years back (metadata says it was back in 2016).
It has native screenshot functions, yes, but they are highly compressed. Iirc, there's a tool for taking uncompressed screenshots, but given the watermark in the screenshot, it's most likely the native function.
Also a few more since the emulators list is split in a weird way and I missed them:
- For MSX: 真・魔王ゴルベリアス 先取り横スクロール面
- For PICO-8: #hasicontent, Celeste Classic 1 and 2, Slipways Classic, Dusk Child
Dunno what systems are made for the device, but checking a list of included emulators in a so called "Onion" operating system, I see a few other devices being listed, so if you don't mind, here are some more:
- For arcade: the other Metal Slug games up to 4 (have yet to play further), The King of Fighters 2002
- For MS-DOS: MegaRace
- For PC-98: コテ・DE・メクール
- For NES: Böbl, Micro Mages, Nix: The Paradox Relic
- For Genesis/Mega Drive: Wonder Boy in Monster World, Tanglewood
- For NDS: Shantae: Risky's Revenge
Avoided all plot-heavy titles, even when they may have long sections low on plot.
Maybe Celeste Classic? Apparently someone made a homebrew port of it to the GBA.
There's also Final Fantasy VI, which can be played kinda with the brain "on automatic" on quite a few sections as well as having overall plenty of places to save.
And since you'll be emulating them, if your device has save states features, Shantae for the GBC could be a good pick too. It is harder and less save-friendly than FFVI, but with save states, it should be better as a pick and play title.
And although focused on speedrunning, the impression I got from the homebrew Augury Red Code is that it is also nice if playing without having to focus too much on it.
Metal Slug 1 and X, and also Gunbird, all 3 released in the PS1, also benefit from save states to be more "pick and play".
Libretro folks are going to take the code of any maintained emulators anyways, so people don't really need to port it. Also didn't follow any news from Libretro's side, but considering Libretro's founder's past interactions in license changes of emulators the project benefited from, I can't help but wonder if he/she threw a hissing fit at the Duckstation folks as well.
Ooooooh
I'll keep an eye to that phone. Thanks!