Ashtear

joined 2 years ago
[–] [email protected] 28 points 1 week ago (1 children)

I'm migrating to lemmy.zip, at least for the short term. They also have public instance reports, which was the major reason I joined lemm.ee. Transparency and accountability is essential. I guess the fact that those reports got more and more sparse at lemm.ee was a canary in the coal mine here....

[–] [email protected] 1 points 1 week ago

It's been a while. I usually leapfrog upgrade, but I did it all last time: i5-10600k, 3060Ti, an m.2 SSD. Was amazed at the size of the SSD.

I overclocked the CPU and it's held up way better than I had expected, but as raytracing stops being optional more and more, I don't know how much time my GPU has left.

[–] [email protected] 7 points 2 weeks ago

Ugh, I can already tell this is my deadline for my getting a GPU upgrade.

Hopefully the switch to a third-party engine means I won't have to wait a year after release like I did with CP2077. I imagine this game has to be super important to Epic.

[–] [email protected] 13 points 2 weeks ago (9 children)

This is in Kovir.

[–] [email protected] 8 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Farscape.

I had a roommate that loved the show and some of the later season stuff seemed really interesting when I caught it by chance, but I just couldn't get into it every time I tried to sit through the first season. I think it's a lost cause now with how much sci-fi TV has evolved.

The funny thing is Claudia Black's character was my favorite part of Stargate SG-1, and I also liked Ben Browder on it too. At least I saw enough of Farscape to catch the little wink-and-nod there.

[–] [email protected] 12 points 2 weeks ago (1 children)

This was the show that taught me cringe-inducing humor is not at all for me.

[–] [email protected] 4 points 2 weeks ago (1 children)

Still the best synthesis of story and gameplay I've seen. The game's phenomenal at attaching you to characters through gameplay (and it tells you early what exactly it's gonna do with that, too).

The sequel does it too, but in a very different (and very bold) way.

[–] [email protected] 4 points 2 weeks ago (1 children)

None completed this month for me. I played a little Shin Megami Tensei V Vengeance and will likely continue to do so this month. I keep trying Atelier Escha & Logy but it's just not grabbing me. Not unusual for me with Atelier but feels worse this time somehow.

Might try Breath of Fire IV. Also have had my eye on Fantasian: Neo Dimension, could pick it up if it's on sale this month.

[–] [email protected] 4 points 2 weeks ago

If I'm being honest, before Hades, I wasn't sure how much of a future Supergiant had in game dev. They clearly have talent for making beautiful looking worlds with great soundtracks and writing, but their gameplay was not exceptional for the genres they dabbled in. They didn't try to iterate either, flitting from genre to genre.

Hades was the result of them taking what they learned from Bastion and Pyre and applying it to a trend. They really nailed the gameplay this time. I think Hades 2 is even better, and I suspect it will be again be a GOTY contender when it comes out.

That said, I think they could very well end up branching out again from roguelites after this.

[–] [email protected] 2 points 2 weeks ago

Has happened multiple times in Australia.

Very similar to that for films, the rating board process mostly regulates games in development. In the US, for example, the AO rating will prevent your game from being sold at mass market storefronts. When your game has borderline content, it's a back-and-forth process that's resolved before release.

[–] [email protected] 5 points 2 weeks ago

Freezing diced veggies was a game-changer for me. Sometimes I just want to get it all done at once so I don't have to pull out the board and wash everything every time.

It's like I'm a sous chef for future me.

[–] [email protected] 6 points 2 weeks ago (1 children)

A lot of cards have other fringe perks like insurance on rental cars, for example. Absolutely worth flipping through your benefits package sometime.

 

Next month, venerable collectible card game Magic: the Gathering is releasing a full Final Fantasy set for standard and limited play along with a bunch of extras. The scope of the set is the mainline series, including Final Fantasy XI and XIV. This comes with a big pile of new art, including some by series artists (Amano, Nomura, Kamikokuryo, etc.). Most of the cards for this crossover have been revealed, with more coming over the next few weeks.

If you'd like to browse, all of the cards will be listed at the following link on Scryfall. Note: card art and text may contain spoilers.

Final Fantasy: Universes Beyond - Scryfall

 

A radio drama-style soundtrack, part of this Satellaview version of the game.

Arrangement by Yoshiyuki Ito, Masumi Ito.

 

Lots of details here (including a 400-page encyclopedia in the collector's edition!). Also some growing concern about localization inconsistencies that will hopefully get cleaned up by the release.

 

Update: Per Gematsu, it seems this was invented out of whole cloth by the interpreter at the event.

 

I was impressed overall with Clair Obscur: Expedition 33. It's a fun blend of turn-based, yet reactive combat and FromSoft-style dungeon design. The story is moving (with a final act that will likely be divisive), and I enjoyed tinkering with the copious tools provided for party building. Voice acting is top-notch across the board, including fantastic performances from Jennifer English (Maelle) and Andy Serkis (Renoir). However, what's stuck with me the most from Expedition 33 is Lorien Testard's excellent, varied, and expansive soundtrack.

Critics and players alike have been gushing about the music, but even if part of it doesn't click with you, there likely will be another that will. E33's soundtrack clocks in around eight hours (for comparison, Xenoblade Chronicles 3 is around 12 hours, at roughly twice the game length). Each dungeon along the story path has its own battle music, with more than one track in some areas, all in addition to a unique boss theme. Multiple side areas even get the unique treatment. For someone like me that grew up with JRPGs that had one battle theme, one boss theme, and one final boss theme, the variety on offer here is staggering.

Music style varies from opera to EDM to rock, quiet to entrancing to soaring. Act 2 overworld theme "Déchire la Toile" (Spotify | Youtube) is a perfect accompaniment to the traveling mood, one of the best map themes I've heard. Meanwhile, you'll also find whimsical battle themes such as "Gestral Summer Party" (Spotify | Youtube).

What's especially mind-blowing is that this is Testard's first video game soundtrack. He was discovered by Sandfall head Guillaume Broche on a message board, of all places.

I can't get this soundtrack out of my head--I'm listening to it as I write this post. I think there is a lot to like about Expedition 33 for JRPG fans, but in my estimation, the soundtrack alone is worth the investment.

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