this post was submitted on 16 Jun 2025
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[–] [email protected] 1 points 18 minutes ago* (last edited 14 minutes ago)

80lv (3D industry news media) reports some digging on the company bought Nexus Mod. https://80.lv/articles/exclusive-nexus-mods-was-apparently-bought-by-a-shady-corporate-entity

Not exaxtly noteworthy info there though, it's just some no name, 6 month old, likely VC-funded company with zero transparency.

[–] [email protected] 2 points 52 minutes ago

Welp. Almost all of the conversations I've read about this change have devolved into "hopefully the new owners don't enforce their political views."

They always say shit like "if you don't like a mod, don't use it," but they can't wrap their heads around the idea that if they can't tolerate the (ex-)site owner exercising his own moral beliefs, they can find a different platform.

Fun.

[–] [email protected] 4 points 3 hours ago

To add to the conversation, one of the two new owners has replied to some questions: https://www.nexusmods.com/news/15301?comment_id=155643499

[–] [email protected] 14 points 9 hours ago (1 children)

Ooof. We need a new place now.

[–] [email protected] 5 points 7 hours ago (1 children)

A new website will suffer the same fate eventually. The best solution I've seen is CKAN for kerbal space program mods. Each mod just hosts its own releases for free on github or wherever they like, and the whole mod index is just another github repo.

https://github.com/KSP-CKAN/CKAN?tab=readme-ov-file#whats-the-ckan

[–] [email protected] 5 points 3 hours ago (1 children)

The problem with that it's not "wherever they like", it is github 99% of the time. It is easier to fix when github enshitifies completely, but it will still require fixing

[–] [email protected] 1 points 1 minute ago

If it works with any git platform, you have several alternatives + self hosting.

The chokepoint is the index, but if the mod repo is up and you have the url by some other way, it should work

[–] DoucheBagMcSwag 32 points 14 hours ago* (last edited 2 hours ago) (4 children)
[–] [email protected] 3 points 3 hours ago

Yeah that's about what I expected. Fucking hell.

[–] [email protected] 10 points 11 hours ago

Ouch. Even selling it to Fandom would have been better than this.

[–] [email protected] 12 points 12 hours ago (2 children)

Can't even view r*ddit links anymore because they hate VPNs..

[–] [email protected] 18 points 10 hours ago* (last edited 10 hours ago)

Content of the Reddit post follows:

See the original post here. https://www.reddit.com/r/gaming/comments/1lcyjl6/nexus_mods_was_acquired_by_chosen_a_company/

People on Restera did some digging: https://www.resetera.com/threads/nexus-mods-site-has-been-sold.1219452/post-141554013

Site of the company itself: https://wearechosen.io/

Here is a monetization "cheat sheet" that the CEO posted on LinkedIn which is linked on Chosen's main page if you scroll down: https://i.imgur.com/ztjS4K7.jpeg

In the CEO's LinkedIn profile it says this:

Working closely with teams at NexusMods and beyond to build meaningful, sustainable experiences

If I had to guess the acquisition details are under some sort of NDA right now

[–] [email protected] 4 points 10 hours ago

Welp, abandon ship.

[–] [email protected] 131 points 21 hours ago (2 children)

God damnit we just can't have nice things.

[–] [email protected] 89 points 21 hours ago (1 children)

Guy worked on the site for 24 years. Think he deserves some nice things himself (like reclaiming his life)

[–] [email protected] 141 points 21 hours ago (14 children)

He does deserve that, but I wish the single biggest modding hub on the internet and a load bearing pillar of an entire gaming culture wasn't sold off to an unnamed party with no transparency and only vague reassurances that "nothing will change".

What with the late stage capitalist society we're living in, I've been conditioned to think that good things being sold off rarely amounts to good things.

Let's hope this is one of the few exceptions.

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[–] [email protected] 33 points 18 hours ago (2 children)

They'll probably implement a daily/hourly download limit like MEGA does. So, for example, you can download 1000000000 small mods of some kbs, but the limit is 5 GB, so the mod bundle for big games is virtually limited to premium users.

They'll probably try to change the lifetime subscription(the biggest sin in capitalism, how do you make infinite money without doing nothing if people can buy subscription once?), making it useless compared to the premium premium subscription.

Paid mods I think are unlikely, why bother to make a change so unpopular? Milk this shit for a decade and press this button only when shit hits the fan.

Is a enshification process not so painful so the vast majority will not bother to look for alternatives.

In other words: We're doomed.

[–] [email protected] 2 points 3 hours ago (1 children)

People make mods to be played surely, why bother using a platform if no one can play your mod from it.

[–] [email protected] 1 points 3 hours ago* (last edited 1 hour ago)

? Same reason people use shit platforms? I can't barely watch Twitch with 3 ads in a row every 30min and they still are the biggest streaming platform even when is shitty to the users and streamers. It's a community based platform unless the community move to other place they still be big because people is there.

[–] [email protected] 7 points 10 hours ago* (last edited 10 hours ago) (1 children)

Paid mods I think are unlikely, why bother to make a change so unpopular? Milk this shit for a decade and press this button only when shit hits the fan.

Unfortunately, I think this will be likely because Nexus has almost entirely cornered the market on mods. It is the place people get their mods from if not the Steam Workshop.

People would have to actually abandon the convenience and go back to scrolling a bunch of games specific forums for their mods. I don't see that happening unfortunately and I'm pretty sure the executives at the new company know this. It's a common marketing tactic to exploit the sunk cost fallacy.

[–] [email protected] 7 points 3 hours ago* (last edited 3 hours ago)

Nah there's some games that still only have stuff on moddb, thunderstore is the main place for v rising and a few other popular titles, and for Minecraft there's curseforge and modrinth, and GOG is adding mods now too. The community is more fragmented than you'd think

[–] [email protected] 107 points 21 hours ago

GOG's move into mod support seems pretty prescient now.

[–] DoucheBagMcSwag 26 points 19 hours ago* (last edited 14 hours ago) (3 children)

It's was a lateral move from one person inside Nexus to another moderator. It wasn't sold to some faceless corporation

Edit: fuck me I was was wrong:

https://www.reddit.com/r/skyrimmods/comments/1lcyzxz/nexus_mods_was_acquired_by_chosen_a_company/

[–] [email protected] 5 points 10 hours ago

Thank you for editing with corrected information when wrong!

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[–] [email protected] 17 points 17 hours ago (3 children)

Would it be possible to build a fediverse modding platform? What would that look like?

[–] DoucheBagMcSwag 6 points 12 hours ago (3 children)

Good luck hosting the terabytes of data that mods have.

[–] [email protected] 6 points 10 hours ago

Let me introduce you to torrenting and community distribution of data.

It could be implemented this way so that no one individual would need to fully shoulder the burden of hosting everything.

[–] [email protected] 3 points 8 hours ago (1 children)

Federation would allow you to only host mods not hosted at other servers, with some level of redundancy.

Also, it could use a modding app with BitTorrent-like functionality, so that downloaders could share their copies as well.

[–] DoucheBagMcSwag 1 points 3 hours ago* (last edited 2 hours ago)

So..old mods or mods for uninteresting and obscure games would eventually die because of zero seeders.

I know there's no easy answer for this question but this would happen. Just try looking on the p2P scene for an unpopular or extremely niche tv show. There's usually zero or sometimes in a rare occasion less than 3 seeders

[–] [email protected] 2 points 9 hours ago

Since mods are almost exclusively unable to be copyrighted nowadays, there is a very good chance the Internet Archive would be more than happy to host the mod data - as they have with many community projects.

[–] [email protected] 32 points 17 hours ago (4 children)

I guess you still have the issue of someone needing to pay for the huge number of downloads, most of which are going to come from users who make no other contributions to the site. Maybe you could combine a fedi site with torrents or something?

[–] [email protected] 12 points 12 hours ago

Yeah this is a perfect use case for torrents, could go a step further and keep track of a downloader's ratio to stop people leaching.

[–] [email protected] 2 points 9 hours ago

The Internet Archive. No need to reinvent the wheel. Have a discussion with them - set up a new project. Boom - everyone's mods hosted in perpetuity by a free digital library.

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[–] [email protected] 13 points 15 hours ago (1 children)

What would you federate? Would you federate posts of each mod with a link back to the home instance. Would you federate the entire modfile.

I'm not sure activity pub is the right fit here. We would lose so many mods and it would make it much harder to find mods.

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[–] [email protected] 45 points 22 hours ago (1 children)

No mention of who it is even being sold to, so bizarre.

[–] [email protected] 3 points 4 hours ago

A big corpo comes in and offer you a life changing amount of money. Very few people can say no to that, myself included.

[–] [email protected] 8 points 16 hours ago

They didn't say anything about a sale...?

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