this post was submitted on 06 Jun 2025
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Retro Gaming

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Tonight we will play Kyrandia 2: Hand of Fate!
#retrogaming #kyrandia #adventuregames

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[–] [email protected] 2 points 1 month ago

Ah, I envy you. I have fond memories of Kyrandia. Have fun!

[–] [email protected] 2 points 1 month ago (1 children)

@[email protected] any relation to the Kyrandia BBS game?

[–] [email protected] 2 points 1 month ago

@[email protected] I am not aware of the BBS game! But maybe they were inspired by it, or the other way around...?

[–] [email protected] 2 points 1 month ago (1 children)

The game comes on seven 3.5" disks, and inside a lovely 1990s big box.

Front of the big box showing the literal hand of fate

Front of the big box showing the literal hand of fate

[–] [email protected] 2 points 1 month ago (1 children)

Our input device for tonight will be a Genius EasyTrak.

A slighly ergonomic trackball

[–] [email protected] 1 points 1 month ago (1 children)

We start out in Zanthias laboratory, which has been ransacked. First order of the day: Find the spell book and the cauldron!

Zanthias destroyed laboratory, drawn in purplish 256 color VGA pixel art.

[–] [email protected] 1 points 1 month ago (1 children)

Not far, in a tree stump we find the spell book. But many pages have been ripped out! But a snake spell has survived... It might come in handy later. Also this sandwich spell maybe?

A torn and well used spell book in VGA pixelart

[–] [email protected] 1 points 1 month ago (1 children)

Anyway, once we found the cauldron we will have to try to get off the island. There IS a boat. But he only wants to take us if he gets some gold. We will put that on our todo list as well!

Zanthia arrived at the ferry. The „little“ elf leaning on the railing.

[–] [email protected] 1 points 1 month ago (1 children)

We explore a bit further and meet Marko, the slightly clingy and annoying magician-to-be. His apprentice -- the HAND -- seems a bit... fishy!

Lovely VGA pixelart of a swamp, Zanthia talking to Marko, next to the entrance of a cave.

[–] [email protected] 1 points 1 month ago (1 children)

Inside of a cave is a sleeping mouse or rat pirate. Hmm... a pirate's treasure might be just what we need! Those usually have gold!

Zanthia is in a gloomy cavern, beautifully drawn in VGA pixelart.

[–] [email protected] 1 points 1 month ago (1 children)

We can’t get past the rat/mouse. But he is afraid of his own tail, thinking it’s a snake. Well, we can use that! Let’s make that snake potion. We can find sulfur (smell of egg) at the hot springs. There is also hot water here. The toad stool we get from Herb. And it’s NOT the mushroom. Crocodile tears are no problem if you have an onion.
Oh yeah, forgot to mention that we found the cauldron in another tree hole!

Zanthia at some hot springs, mixing a potion.

[–] [email protected] 1 points 1 month ago (1 children)

Herb by the way is a big old toad. He has some smaller friends sitting on stools — get it??? He has also some more stuff we can use, but otherwise can’t give us much information at the moment.

The inside of Herb‘s shack, lit gloomily by a candle. Herb is sitting behind a cluttered desk. Some other smaller frogs are sitting on small red chairs.

[–] [email protected] 1 points 1 month ago (1 children)

Near the cavern there is a tree with colorful dragonflies. They are kind of a „Simon says“ game. We note down the combination because it might come in handy later…
#retrogaming #kyrandia #adventuregames

Zanthi standing next to a gnarly tree which hosts colorful dragonflies.

[–] [email protected] 1 points 1 month ago (1 children)

And indeed inside of the cave, after we scared the rat away, we find a big skull. The teeth have to be played in the same order like the dragonflies! Inside we find a chest containing cheese and an alchemist magnet, which can turn lead into gold!

A red lit huge skull.

[–] [email protected] 1 points 1 month ago (1 children)

Cutting the story short: we acquire the lead anchor from the fishermen and turn it into gold. Now we have the payment for the ferry. But: the post dragon burnt it down and he lost all his letters! So if we help him find the letters he will take us off the island.

The purple postal dragon sitting next to the ruins of the ferry.

[–] [email protected] 1 points 1 month ago (1 children)

Finding the letters is as easy as visiting all the places we’ve been to before. And after a short while we are up in the air!

Zanthia riding the purple dragon.

Zanthia riding the purple dragon.

[–] [email protected] 1 points 1 month ago (1 children)

The dragon drops us off at our destination somewhere in the fields. Sadly we loose all our stuff during the jump…

Zanthia saying „Much better“ after climbing out of a haystack.

[–] [email protected] 1 points 1 month ago (1 children)

We don’t get very far as the guards won’t let us into town. However they do like a picnic and sandwiches… we have a sandwich spell in our spell book! But we need ingredients for that! Lettuce, Mustard, flour, cheese…

Zanthia standing in front of huges gates set into a massive city wall.

[–] [email protected] 1 points 1 month ago (1 children)

We find a farmer, whom we give a letter that the dragon passed on to us. He makes mustard and even gives us the recipe: ground up radish and vinegar! Well…
We get some vinegar from him, but have to find radish and the other ingredients!

A cozy and cartoony looking farmhouse, in front of which lies a sleeping dragon and a farmer is sitting in the shade.

[–] [email protected] 1 points 1 month ago (1 children)

The farmer also has his field near his farm. There is a scarecrow, we will keep this in mind. However the field is not growing anything due to water shortage. But there is a pipe with an elephant shaped spout. So we go...

A field with an elephant water spout. On the field is a scarecrow.

[–] [email protected] 1 points 1 month ago (1 children)

...uphill to a contraption that first of all gives water after turning a valve, und removing a stick from the water wheel, and also produces electricity. The big hand also crushes stuff. After the water flows, we water the field, harvest lettuce and radish. Then we use the hand to grind the radish for the mustard. We can scoop the radish out with the bowl we took from the farmer's dragon.

A mechanical contraption with a water wheel, driving a giant hand with a rock attached, and some pipes leading off into the distance. Zanthia says: "There's some ground radish in there..."

[–] [email protected] 1 points 1 month ago (1 children)

On our way back we suddenly meet a ghost in the haystack. He is missing a body... Well, we have seen a body! So we put him in an empty flask and off we go!

A ghost hovering above the haystack in the meadow, saying "What does it look like?"

[–] [email protected] 1 points 1 month ago (1 children)

Back at the field, the ghost slips into the scarecrow and distracts the farmer! Now that he is gone we can go investigate his basement!

The scarecrow on the field has jumped off it's dead tree prop, and is running around.

[–] [email protected] 1 points 4 weeks ago (1 children)

In the basement of the farmer's house we find some lucky horseshoes and a cheese making machine. We can use the milk from the sheep to make cheese! Which is one of the ingredients to making the sandwich potion...

Zanthia standing next to the cheese maker saying: "This looks like that rat's brand."

[–] [email protected] 1 points 4 weeks ago (1 children)

Back at the water wheel contraption we can make mustard for the potion using the radish and vinegar, and also create a magnet by exposing the horseshoe to the electricity. All perfectly logical!
To be fair, most of the puzzles in this game are logical. Or at least follow traditional adventure game logic.

Zanthia is back at the water and collecting mustard.

[–] [email protected] 1 points 4 weeks ago (1 children)

Now we have everything in place for the sandwich potion. With this we can lure the city guards off their post and slip into the city.

Zanthia before the city gates, saying: „don’t let anybody disturb my picnic here, okay?“

[–] [email protected] 1 points 3 weeks ago (2 children)

Past the city gate we find a cozy place. Apart from our trusty stick there is not much else to discover here. So we enter the sole building on this screen…

Inside the city gate Zanthia finds a shop overgrown by a large tree. In the foreground a fountain with a seahorse is visible. In its snout a wooden stick.

[–] [email protected] 1 points 3 weeks ago (1 children)

Inside the building is a shop for the local ferry line and the mustard cartel. The shopkeeper however seems to be in trance. This is actually a puzzle I didn’t quite get. For some reason we can heal all the people in trance state by giving them the skeptic potion… why…??
The map shows our destination: the volcano island. But the ship only goes to a different island.

The inside of the shop is full of large tree roots. A man stands behind a counter. In the background a map of the sea and islands are visible.

[–] [email protected] 1 points 3 weeks ago (1 children)

The backdoor leads to a pub. It is closed however. But next to the door are colored buttons that open the door. By using the combination from the dragonfly tree AGAIN!

Zanthia says: „Here we go. There’s probably a cover charge too!“ The pub is in another large gnarly tree. A stone dragon statue sitting jn front of the door.

[–] [email protected] 1 points 3 weeks ago

Inside the pub it‘s open mic night for the local poets. We grab some taffy and beer and make haste. Not much to do yet!
By the way: what is the beer for? I don’t think we used it later…

The inside of the drunk dragon inn is again made from gnarly wood. Several pirate like people hanging around reciting poems.

[–] [email protected] 2 points 1 month ago

@[email protected] Kyrandia is disappearing... I still remember the intro music and some of the puzzles. Have fun!

[–] [email protected] 2 points 1 month ago

@[email protected] lovely screenshot! 🥰 Brings back memories...