this post was submitted on 23 Dec 2023
46 points (100.0% liked)
Movies & TV
23398 readers
37 users here now
Rules for Movies & TV Discussion
-
Any discussion of Disney properties should contain a (cw: imperialism) tag. If your post isn't tagged appropriately it will be removed.
-
Anti-Bong Joon-ho trolling will result in an immediate ban from c/movies and submitted to the site administrators for review.
-
On Star Trek Sunday only posts discussing how we might achieve space communism are permitted. Non-Star Trek related content will be removed and you will be temporarily banned until the following Sunday.
Here's a list of tons of leftist movies.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I was watching Star Trek TOS and TNG on an old CRT TV the other day, and I was struck by how good SD quality looks on original hardware.
Tng blue ray set is one of the highest effort blue rays ever, cause it was video scanned to edit easier the film itself that they had to use to upscale was in raw reels, so they painstakingly re-edited each episode by hand to exactly match broadcast and upscaled that. It looks fantastic. However, I also have my old CRT and TNG vhs collection cause I am on a considering buying a film projector level wanna see stuff as it was intended to be seen when shot, I watch those just as often cause they look great in that format too but in a different way. It's easier explained through older sprite based games from the nes/snes Era and how those look better on a CRT, basically a crt monitor redraws everything on screen in a scan top to bottom at a fairly constant rate leaving a blurring effect between elements of the frame. Video game sprite guys got really good at working with this to essentially do more complex shading with the limited colors available per sprite. It's why rpg profile pics from those games seem to be super high contrast, the TV itself would handle the rest as a coincidence of how it works. You could rely on the same thing with film and people who shot for TV before digital, so most TV, had a long development of techniques on how to shoot based on that as well.