this post was submitted on 16 Jun 2025
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Following up on this comment since I haven't seen a thread about it: https://lemmy.blahaj.zone/comment/14639216

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[–] [email protected] 6 points 1 day ago (7 children)

Unreal 2, at launch, was the most absolutely 7/10 game I've ever played. Just a very generic singleplayer FPS, and not the sequel to Unreal that everyone was hoping for.

I say "at launch," though, because almost a year after the game's release, they added multiplayer, and that is still my favorite multiplayer game.

[–] [email protected] 2 points 1 day ago (3 children)

How does U2 compare to UT2003/4 in multiplayer?

[–] [email protected] 3 points 1 day ago (2 children)

It's a very different game, although it does have vehicles, so it has something in common with UT2004 in that way.

Unreal 2's multiplayer only has one game mode. It's kind of like capture the flag with some resource management. There are power generators that you need to take for your team in order to use vehicles. You can also capture respawn points which give your team more choices of where to respawn from.

You choose one of three classes when you spawn, with each class having specific weapons. You don't pick up weapons as you go.

There is a release of the multiplayer that's available for free here: https://xmpcommunity.com/. After Epic tool all Unreal titles off of digital stores a while ago, they specifically mentioned xmpcommunity.com in a blog post as a way of still playing the game. So it has their blessing.

[–] [email protected] 2 points 22 hours ago (1 children)

Sounds like the Onslaught mode of UT2004 and 3, though more strategic, especially with the classes

[–] [email protected] 2 points 20 hours ago

It definitely had a lot in common with Onslaught mode. There was some overlap with the types of vehicles, too.

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