tuckerm

joined 3 months ago
[–] [email protected] 3 points 16 hours ago

Look how he holds it at the center of mass instead of the lengthwise middle. You can't coach that, that's just talent. Best bat IQ on the field right there.

[–] [email protected] 1 points 17 hours ago

Thanks! That's good to know.

[–] [email protected] 2 points 18 hours ago

Oye Como Va - Santana

I know enough Spanish to understand the lyrics now, but loved that song before I knew what it was saying.

 

I'm talking about https://store.steampowered.com/sub/886313

I've played, but not beaten, MGS 1 and 2 on their original consoles. Never played Snake Eater. I remember the Master Collection getting some criticism when it first came out, but it seems like the reviews are positive now. I'm assuming you all are the experts here: is the master collection a good way of playing them? Even if it's not the "definitive" way of playing them?

[–] [email protected] 2 points 20 hours ago

It definitely had a lot in common with Onslaught mode. There was some overlap with the types of vehicles, too.

[–] [email protected] 3 points 20 hours ago (1 children)

I was using the GAMESPOT weighted numbering scale:

Generous Averages Make Easy Satisfied Publishers, Our TrafficReliesOnThem

[–] [email protected] 22 points 1 day ago

867-5309 is definitely the first one that comes to mind for me.

But also, Carrot Top saying "Call 1 800 C A L L A T T, it's free for you, and cheap for them" has been stuck in my head for a long time now.

[–] [email protected] 3 points 1 day ago (2 children)

It's a very different game, although it does have vehicles, so it has something in common with UT2004 in that way.

Unreal 2's multiplayer only has one game mode. It's kind of like capture the flag with some resource management. There are power generators that you need to take for your team in order to use vehicles. You can also capture respawn points which give your team more choices of where to respawn from.

You choose one of three classes when you spawn, with each class having specific weapons. You don't pick up weapons as you go.

There is a release of the multiplayer that's available for free here: https://xmpcommunity.com/. After Epic tool all Unreal titles off of digital stores a while ago, they specifically mentioned xmpcommunity.com in a blog post as a way of still playing the game. So it has their blessing.

[–] [email protected] 6 points 1 day ago (7 children)

Unreal 2, at launch, was the most absolutely 7/10 game I've ever played. Just a very generic singleplayer FPS, and not the sequel to Unreal that everyone was hoping for.

I say "at launch," though, because almost a year after the game's release, they added multiplayer, and that is still my favorite multiplayer game.

[–] [email protected] 10 points 1 day ago

Nah, I don't think so. I mean, sure, arch is a little cringe, but it's not that bad. Cool terminal, btw.

[–] [email protected] 3 points 1 day ago

Yeah, it definitely seems like it was to just make it take longer.

[–] [email protected] 7 points 1 day ago (2 children)

Same here, I always liked SA1 more than SA2. I remember being so amazed that you could pick any character to play next and then you'd find out, in any order you chose, how their stories would intersect with one another. SA2 felt like a downgrade without that. I also liked the art style of the first game over the second one.

[–] [email protected] 5 points 1 day ago (1 children)

Yes, I meant Deadly Shadows. It was liked overall, and moreso as the years went on, but I remember plenty of people thinking it was disappointing at the time. Heck, there's one in this very thread. :P I haven't played the first two (and I know that I need to), but I know that it deviated from those quote a bit, and that seemed to be one of the main things people disliked about it.

 

I was just looking something up on caddyserver.com, which is not a retro website by any means. But, when I got to the very bottom of the page, I saw some classic browser buttons that I haven't seen in a very long time. And a hit counter, too! It made me smile.

 

I've just bought a backpack from Frost River, the "Arrowhead Trail Eco." I know that you can't assume that something is BIFL until you've owned it for a while, but waxed canvas definitely fits that long-lasting category, and this one certainly feels solid at first glance.

This is the first waxed canvas backpack I've bought. I've owned a few backpacks in recent years, trying to find the perfect everyday + work + gym backpack, but I'm new to waxed canvas. So I'm wondering if anyone has anything that I should pay attention to as I use it for the next couple months and develop an opinion about it.

The product page for it is here: https://frostriver.com/products/arrowhead-trail-rolltop-eco

I can post pictures tomorrow if anyone wants them. I've just picked up the package and it's the middle of the night right now, so I can't even really see what it looks like yet, haha. I usually find "first impressions" reviews to not be very useful (especially for products that you intend to own for more than a decade), but there were surprisingly few reviews for this brand available, so I might just do that anyway.

107
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

I use Funkwhale for my music collection and had my podcasts in there for a while. However, I ended up not listening to my podcasts very much since they were hidden among my much larger music collection.

So I moved my podcasts feeds to FreshRSS, which I was already using for RSS feeds. I like the simplicity of using something that I already had, but it doesn't have any podcast-specific features like being able to resume where you left off.

Do you have any podcast listening apps that you like?

*edit: I should add that I originally meant "self-hostable applications for storing your podcast subscriptions," but these phone app recommendations are great to have, too. I might just ditch the server-side of this entirely and just use a separate app on my devices for listening. It would be nice if I only had to subscribe in one place and be able to pick up where I left off across multiple devices, though.

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