This is an indie game that was originally released on Dreamcast and was ported across various platforms. With permission from the author I've ported it onto the Nintendo 64 platform as well.
This is a 6-th gen game, that runs well on a 5-th gen system with minimal compromises and some improvements from the Dreamcast version.
This game uses advanced features, not previously seen in any N64 official title, that is a result of extensive research and optimization.
Github page: github.com/SpookyIluha/Driving-Strikers-64
Features:
- Physics-driven gameplay using the Tiny Physics Engine open-source library
- Multilanguage support with 8 different languages using .ini configs and inih open-source library
- Stereo CD quality music with voiced audio on a 16MB cartridge
- Full 480i TrueColor graphics at high framerates of at least 30+ FPS, extremely rare in N64 titles
- Quality artwork and levels with antialiasing and high-res fullcolor mipmapped textures
- HDR rendering and bright lighting with autoexposure, never before seen on any N64 title