yuritopia

joined 5 years ago
[–] yuritopia@hexbear.net 1 points 2 months ago

The flavor text for which race you choose is moved to earlier in character creation (I think, I haven't played, just watched it). Since now body type is visual only, unlike the OG where male/female had different stats, now each race has two different "origins" which have the old stat changes and descriptions of what the origin is.

[–] yuritopia@hexbear.net 25 points 2 months ago (2 children)
[–] yuritopia@hexbear.net 23 points 6 months ago (4 children)

Plenty of those games have quests to do for gold, I figure just cut out the gold and have quests unlock more of the shop’s gear for you rather than pay for it. You could even just rename gold to influence points or something, that way the devs could still have the players spend an amount of things for an amount of something else.

[–] yuritopia@hexbear.net 21 points 7 months ago

looks cool to me shrug-outta-hecks

[–] yuritopia@hexbear.net 8 points 9 months ago

Yeah, they brought needlers and know where the Fuel Rod Gun spawns. One's already Running Riot with the plasma sword.

[–] yuritopia@hexbear.net 3 points 9 months ago

I hate how true this is lmao

[–] yuritopia@hexbear.net 17 points 10 months ago (1 children)

We didn’t start the fire ~ ♪

[–] yuritopia@hexbear.net 50 points 11 months ago (1 children)

This probably the most embarrassing comment I've ever read here. I can only assume that you are currently dying of shame right now.

[–] yuritopia@hexbear.net 3 points 11 months ago

I agree with this mostly, but I think the lessons devs learned over the history of video gaming means that they become exponentially more accessable and intuitive. A game from 20 years ago (a late PS2 game) takes getting used to, but a game 20 years before 2004 (so 1984) basically requires a college course in how to play it. I’ve seen some comments online about how 2009 games are so old and obtuse and I’m like, they play almost the exact same as today’s games because developers had figured out a formula that works by then!

[–] yuritopia@hexbear.net 3 points 11 months ago (2 children)

Funnily enough I read that Nomura actually wanted to keep the remake very faithful to the original story. The ghosts and deviations are actually ideas from the other writers, Nojima and I-forget-the-other-guy.

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