MGS V
yuritopia
Plenty of those games have quests to do for gold, I figure just cut out the gold and have quests unlock more of the shop’s gear for you rather than pay for it. You could even just rename gold to influence points or something, that way the devs could still have the players spend an amount of things for an amount of something else.
I agree with this mostly, but I think the lessons devs learned over the history of video gaming means that they become exponentially more accessable and intuitive. A game from 20 years ago (a late PS2 game) takes getting used to, but a game 20 years before 2004 (so 1984) basically requires a college course in how to play it. I’ve seen some comments online about how 2009 games are so old and obtuse and I’m like, they play almost the exact same as today’s games because developers had figured out a formula that works by then!
The flavor text for which race you choose is moved to earlier in character creation (I think, I haven't played, just watched it). Since now body type is visual only, unlike the OG where male/female had different stats, now each race has two different "origins" which have the old stat changes and descriptions of what the origin is.