this guy (the one demonstrating in the video) is beyond annoying. he's somewhat popular on tiktok. the whole bourgeois etiquette bullshit is irritating as fuck. stuff like chewing with your mouth closed is obviously fine, but once you get into prescribing specific behaviors for something as mundane as eating as being "cultured" or "high class", its bullshit.
windowlicker
seconding work wear. i'm a larger person and work wear always fits good and without looking kinda awkward on a larger body size. walmart pants are super underrated too.
don't make me bring up the mountain of grease-soaked fried foods that brits find acceptable as a meal. even as an american, i haven't seen so much fried food in one place. and i've been to the southern united states many times.
i have spent way too much time learning the su-25 on DCS. it's my favorite plane ever, but wow that game is complicated lmao
tetris is probably my least favorite out of all of these. i can't believe we got a poorly made anti-soviet propaganda film based on one of the best video games of all time. the scene where pajitnov is like "nobody smiles here in russia because there's nothing to smile about" was laughably stupid. the movie was straight ass all the way through with poor pacing and super boring characters (generic evil KGB man is definitely not an overused trope at this point...).
"netflix" is actually a codeword for an israeli military targeting software
only because its brown people too. as soon as white children are harmed in any way, every liberal is quick to call it a crime against humanity and throw a few flags in their twitter bio.
i've also experienced that, but upon actually doing all the various activities in some open world games, i realized they're often just filler bullshit or boring little minigames. like its almost always "hey here's my shooting competition, go to different points of the map to shoot targets with a timer". its just lazy.
linear levels. i am well aware this hasn't fallen totally out of use, and there are tons of great games being made in a linear fashion still. i'm very aware of that fact, and i'm happy about it. but i HATE open world and rarely see it implemented in a good way. i miss when games had linear levels, like missions after each other. the biggest example for me is halo, a game series that means a lot to me as CE was one of the first video games i ever played. with the release of infinite, there was a shift away from beautifully designed and curated experiences that make up each level. with individual levels you could truly see how much dedication the developers put into the game in a way that the open-world randomized bullshit cannot show.
shotgun sequencing predates celera and the HGP, but yeah