It might be nostalgia speaking, but I think the real issue is that a 20 year old game can actually be this good and popular. How can it be that it is more enjoyable than anything else I’ve bought over the last year (at least)? Doesn’t that say that game companies in general have dropped the ball on game design, focusing on graphics and money over content and gameplay? As I said, it might just be me stuck in my wonderfully comforting blanket of nostalgia…
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I am having trouble with the absence of centralized communities. For many many topics communities seem to exist on multiple instances and that splits up the user base and discussions it seems. I get that it is an inherent part of the design, but it hurts my experience.
Also the number of users seems to be too low still to create a lively environment. I hope that changes but so far the number of posts and comments on those posts seems a bit low compared to what I was used to.
Having said all that, I love the app (I am using voyager) and the general vibe of the people on here. Let’s hope on more users and a continued constructive community!
Higher import taxes (tariffs) on Canadian goods for Americans will increase the price, presumably reducing the amount of these goods that Americans will buy which hurts the Canadian producers. The only thing Canada can really do is hurt American producers in the same way, hence increase tariffs to reduce Canadian consumption of American goods and hurt American producers just as much (or preferably more). Hurting each other is a loss-loss strategy though, which explains why trade wars typically do not have winners only losers…
Exactly, I went for my PhD because of interest in science and my subject. Never really wanted a job in academia and I am happily employed in the private sector now. We should return to praising science and knowledge for its own sake (and the betterment of mankind) rather than seeing it only as a means to a better paycheck and/or corporate profit.