tranceFusion

joined 2 years ago
MODERATOR OF
[–] [email protected] 3 points 1 year ago (1 children)

This was so wild! I can’t imagine driving through those hairpins with everyone sticking their arms out into the road with flares in their hands and fireworks going off all around.

[–] [email protected] 6 points 1 year ago

I’m in the US and I only have Standard as an option in my account. Is that the same as Basic or did they get rid of it here already?

[–] [email protected] 7 points 1 year ago (1 children)

Thank goodness. I came here because I didn’t want to be a customer.

[–] [email protected] 3 points 1 year ago

The Apple developer terms actually have a specific section for “reader apps” which are primarily meant for consuming media purchased or subscribed to outside of the Apple Store. The in app purchase requirements are relaxed for apps falling in this category. I don’t think a calendar app fits that, though.

[–] [email protected] 4 points 2 years ago (2 children)

What resolution were you playing at?

[–] [email protected] 4 points 2 years ago (1 children)

Memmy is open source. Anyone can fork it and work on it if they want to. The developers are all of us. Why don’t you give some time?

[–] [email protected] 3 points 2 years ago* (last edited 2 years ago) (1 children)

Avelon seems to be closed source…

[–] [email protected] 2 points 2 years ago

Apologies, it was added by the article author.

[–] [email protected] 3 points 2 years ago (2 children)

They didn’t admit it. OP added that part. Every developer is going to fear their product isn’t well received or will have technical issues when it matters most.

This is a sandbox that allows ridiculous amounts of way to solve problems. Testing the interaction of the game’s systems in every permutation of circumstances isn’t really reasonable.

[–] [email protected] 13 points 2 years ago

Was gunna say, looks like he’s looting the lava more than doing a carefully controlled scientific procedure.

[–] [email protected] 2 points 2 years ago (1 children)

The revenue split is the same (30%) on Steam, PlayStation, and Xbox, which seems like the number that should matter to the publisher.

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