I just hit Legend in Wild with this Jungle Giants deck. It does very well against a lot of the decks in this meta. You can start with too many high cost cards and have no chance in a game but you'll usually be able to reliably get Barnabus out around turn 7 and this is often good enough, especially if you have Aquatic Form or Moonlit Guidance in your hand. If you draw well it's an almost guaranteed win, Barnabus played on turn 5. Aggro decks are the worst decks to face with this and I was either lucky not to face many of them or they are currently just not really in the meta.
The most important recent addition has been Boompistol Bully. It shuts down Reno Lone Ranger and the Imbue Mage battlecry that fires the hero power at all enemies.
Saving Aquatic Fork and playing it immediately after Barnabus is very strong and often game-winning, but I will always play it on turn 4 to try to get one of Scourge Rager, Cursed Disciple or Oaken Summons if I have no other play.
This is my favourite deck ever. No others have come close to allowing me to consistently play this many big creatures in a game and I'm absolutely delighted it's now actually decent, at least until aggro becomes more prevalent.
### Jungle Giants
# Class: Druid
# Format: Wild
# 2x (0) Aquatic Form
# 1x (1) Jungle Giants
# 2x (2) Invigorate
# 2x (2) Moonlit Guidance
# 2x (3) Scourge Rager
# 2x (4) Cursed Disciple
# 2x (4) Oaken Summons
# 2x (5) Boompistol Bully
# 1x (5) Loatheb
# 2x (5) Nourish
# 1x (7) Colaque
# 1x (7) Mutanus the Devourer
# 1x (8) Cenarius
# 1x (8) Ragnaros the Firelord
# 1x (8) Thunderbringer
# 1x (9) Fyrakk the Blazing
# 1x (0) Zilliax Deluxe 3000
# 1x (0) Zilliax Deluxe 3000
# 1x (4) Twin Module
# 1x (5) Perfect Module
# 1x (10) Colossus of the Moon
# 1x (10) Eonar, the Life-Binder
# 1x (10) Forest Lord Cenarius
# 1x (10) Neptulon the Tidehunter
# 1x (10) Tyrantus
#
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#
#\
