I've just booked them. Much better experience now
Spoilers for NG++
spoiler
I've lowkey grew respect for him by the end. This man reached near godhood, overpowering Allmind with nothing but the raw power of spite. He's borderline OP if it wasn't for 621. He has also garnered some respect from G1 Michigan #20Albanys. I also love how he just barges in on your duel with VII Snail and just goes "Fuck this slimy bastard too, I'll kill you both"
He somehow has become one of my favorite characters in the game.
Most of them are just build checks really. Only a couple of them that are annoying like grid086.
You also learn some nice tips like how dual flamethrowers makes eliminate redguns a cakewalk.
That sea spider really got on your nerves huh?
At the moment, 93.7% of players have completed the first mission according to the steam charts. Thats a lot of people who either haven't played the game after buying it or have been filtered hard.
The stagger lock on your AC really only happens if you spend too much time on the ground. Try and stay in the air and use the double slash to stagger the boss faster. You need to be aggressive with the build they gave you. Hiding behind the buildings when you've run out of energy or are reloading is important too. missiles also generate a lot of stagger. Everything about this fight revolves around stagger.
This boss is less about being mechanically taxing and more about figuring out the tricks to beat it easy. I've also seen people talk about assualt boosting to get close to the boss to use the laser sword as a strat.
Little did you know, Dark Souls was always AC without armour! Getting flashbacks of getting chain staggered by cannons, missiles and rockets.
It used to be an old CCG called Alteil, probably have 1k+ hours on that. After playing bg3 this week, defs bg3, but I do have a habit of wafting around a bunch of crpgs.
I believe the battles etc all balanced for a party of 4. For games like this, creating a challenging battle for a larger party typically elongates the combat duration waiting for more enemies to make their moves or enemies becoming damage sponges. This may make the game's combat a bit too exhausting/boring for the general audience.
There maybe overhaul mods that could allow for larger parties without impacting or even increasing difficulty, e.g. long war for xcom EU and xcom 2.
Personally I would prefer a bigger party since I want to use more classes in my party, or troll around with a 6 paladin crusader party for the LOLs.
Something to do in my 2nd playthrough then. I'm already in Act3 for my first and Volo's left.
Wait so losing your eye is a legit buff?
I'd actually uninstalled AC6 after 100%ing it and not wanting to fight 10 zimmerman builds in a row in PvP. How are the rifles in PvP would be a good counter for Zimmms and Missiles if its not garbage in mid/long range?
Just looking for a reason to re-download.