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Cuddle the Teto (files.catbox.moe)
 

Source: Xhitter

10
All Teto (files.catbox.moe)
 

Source: Xhitter

 

Source: Xhitter

9
EEPY TETO (files.catbox.moe)
 

Source: Xhitter

 

Source: Xhitter

3
Chilling Teto (files.catbox.moe)
 

Source: Xhitter

 

Source: Xhitter

 

Source: Xhitter

 

Source: Xhitter

 

Source: Xhitter

 
 

Source: Xhitter

[โ€“] [email protected] 8 points 1 month ago* (last edited 1 month ago)

AI Summary(It should be an article not a video)

The video discusses the evolution and challenges of Unreal Engine 5 (UE5), highlighting its initial promise against the realities faced by developers. It explains how Unreal Engine cultivated a reputation for reliability and performance, especially with notable titles like "Gears of War" and "Bioshock," culminating in the release of UE4, which democratized access for indie developers.

When UE5 launched in 2020, it showcased cutting-edge features like Nanite for higher polygon counts and Lumen for real-time global illumination, raising expectations for game development. However, the actual implementation of these technologies resulted in significant challenges for developers. Many found that transitioning to UE5 required a complete overhaul of their existing workflows and pipelines, which was especially daunting for smaller teams. Issues such as performance instability, lighting bugs, and streaming problems became prevalent in games, leading to criticisms of the engine's reliability.

Further complications arose from UE5's design assumptions, which older methodologies failed to meet. For example, the complexity of managing assets under Nanite's system created new bottlenecks similar to those of older engines. The video highlights that while UE5 offers exceptional visual capabilities, the balance of polish and performance has become more difficult to achieve, especially for smaller studios lacking extensive resources.

In essence, while UE5 has the potential to revolutionize game development, its complexity has created a gap between promise and reality, leading to technical issues in many titles. Developers now face the dual challenge of harnessing innovative tools while also contending with performance and stability concerns. As these issues persist, the video raises questions about the future trajectory of game development using this powerful but complex engine.

[โ€“] [email protected] 4 points 1 month ago (1 children)

Every Time I see this much quality for this Anime. I cry for Berserk ๐Ÿ˜ญ

[โ€“] [email protected] 1 points 1 month ago

Communist society, this post would just read "7th most downloaded" or something.

Or Borrowed You can say

[โ€“] [email protected] 7 points 1 month ago (1 children)

Capitalist create pseudo problem and then give a solution to make profit.

[โ€“] [email protected] 4 points 1 month ago

This is kinda similar to [email protected]. MC gives MaoMao energy. Manga currently have 35 Chapter I recommend it.

[โ€“] [email protected] 2 points 1 month ago (1 children)

Chaotic Neutral

[โ€“] [email protected] 1 points 1 month ago

I wonder if they will adapt this type of side story to anime.

[โ€“] [email protected] 1 points 1 month ago (2 children)

Um When MaoMao get kidnapped she realised it.

[โ€“] [email protected] 1 points 1 month ago (5 children)

? It's from the latest anime episode.

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