madame_gaymes
Long ago I had a bunch of servers under my command that I named after the bosses. Drillman, Dustman, Pharaohman, etc. and the main machine I connected from was Dr. Cossack. Everybody else I knew was using the typical Greek or Egyptian god names, I couldn't abide.
Like a really shitty, dumb version of The Last Question. The prompt goes in now, AI brings it to fruition centuries later and we become the infirm people from WALL-E instead of transcending
First place to start, get a video started playing in your browser, then CTRL+SHIFT+C (at least in Firefox+derivs) lets you highlight elements on the page and it will take you right to the spot in the source where it is. Might get lucky and find a mp4 link sitting right there for the taking.
Something tells me they have it a little more locked down, though. Might be able to monitor the network tab in Dev tools and filter for media to find the stream, which could also come through in chunks instead of one big file. Might even be obfuscated depending on how much money they put into the web side of things.
Barring all that, use OBS to screencap in realtime
Let me dig my teeth into it first before we get going too fast, 5 days is a nice time frame for me to dig in and maybe even get started on mechanics if I do rebuild everything. You may be right on the move to Godot for multiplayer, and animating will probably be much easier since I know the system more and what it requires.
I have a codeberg for my other stuffs (which also has my email): https://codeberg.org/madamegaymes
Especially now that w4 games would help us port it to all consoles
~~Can you elaborate on this?~~ Nevermind, I see what you mean now after searching a little. May or may not be necessary, but that's down the road. Need functional gameplay first.
In terms of the cabinet, I don't have any solid ideas. I'd need to be able to do some investigative work on the physical machine. My first thought would be to clone everything possible and get it running on something other than the cabinet, so I could really do some destructive research without worry. The idea was more of a joke, though. The thought of a pirating community raising $15k just to crack a slightly obscure game sounds hilarious.
And yea, open sourcing was exactly my thought as well. I didn't even do that much digging on other projects that might be out there, but this one honestly seems like it has a lot already figured out. Even has MIDI implemented so it would be stupid easy to make a custom 4-player controller for it.
I can't seem to get the web assembly version they have uploaded to GitHub pages to work though. I'll have to check out the repo and run it locally. Depending on how well it's done, though, it may only need a graphic enhancement and made more accessible. The only real benefit I could think of to add would be online multiplayer. I don't specifically know Bevy, but I do know a little Rust and I'm pretty good at learning new things like this.
Have you tried running it? I'm very curious as to whether or not the controls/gameplay stacks up to the cabinet.
The only reason I started to enjoy the prequels was because of r/prequelmemes
How can you not enjoy the classic cinematics of III?!
That's fair. Although I think they did the best they could with how complicated the game is, playing as any form of caster gets cumbersome real quick, especially from lvl 5 and on.