hisao

joined 9 months ago
MODERATOR OF
[–] [email protected] 2 points 5 hours ago

Even long-lasting relationships can fall apart, and that person now has vulnerable photos of you at their disposal.

Put sunglasses on your dick and your collegues never gonna recognize it 😎

[–] [email protected] 2 points 1 day ago (1 children)

Cool idea, I almost forgot this feature even exists. I think I dismissed it the past when I realized it's probably not going to be easy to switch VPN servers this way.

[–] [email protected] 3 points 1 day ago (3 children)

It does hurt, your VPN should support proper port-forwarding for soulseek to work well. In most cases, you will only be able to download files, but your shares will be inaccessible. It doesn't seem to work with ProtonVPN for example, even when you built-in port-forwarding feature. And even if it did work, you would need to reconfigure and restart soulseek every time you reconnect the VPN, because their port-forwarding is randomizing the ports and there's no way to turn that off.

[–] [email protected] 4 points 4 days ago

Let me explain how Honkai Star Rail handles gearing. Every single character has six relic slots: head, hands, body, feet, planar orb, and planar ornament. These relics go from level 0 to level 15, and four of them have a randomized primary stat. They all feature four randomized secondary stats, and every three levels a random one of those secondary stats gets a bonus. Each relic also belongs to a set of relics, and characters benefit from having two or four pieces of a given relic set. That means for every character in your party, you need to get the right items at the maximum rarity, the right primary stats, the right secondary stats, and the right level-ups for those secondary stats.

This is min-maxer mindset and I would hope randomized systems like this will prevent it but unfortunately no: even here some people think they actually need to roll every dice exactly the right way. I don't think it's true that this is really necessary. And no, it is not necessary to do top 10 world parses; you can just beat endgame content on modest, casual difficulty and call it a day, rather than try hard to set a record.

[–] [email protected] 3 points 4 days ago

Even co-op in gacha games doesn't qualify as MMO, because for that you need hundreds or thousands of players being simultaneously in the same persistent world. This is the same reason why games like Dota, League of Legends or Counter Strike aren't considered MMO.

[–] [email protected] 4 points 6 days ago

Yes, the cheapest ones might have some risks, I mostly presented it as an example of what the opposite extremity looks like. There is a lot in-between, something a bit more expensive is even more guaranteed win. For example last time I used Hetzner, I had a server with 64gb RAM, 2TB SSD, and 16 cores Ryzen for something like €34/month. Hetzner support is very decent and they're very well known, have decent reputation and been providing their services for a long time.

[–] [email protected] 3 points 6 days ago

I'm talking about 3d software one, and author obviously talks about that one too.

[–] [email protected] 2 points 6 days ago (2 children)

Maybe the problem is that they are using ridiculously overpriced enterprise services like AWS or Azure, which provide their own solutions for a lot of common things like backups, replicas, logging, etc, but cost 100x more than what you can get with DIY on some cheap VPS if you're fine with spending 1.25x more time.

Also, given that the instance is called β€œinfosec.exchange”, you can be sure that he is not running this on some cheap VPS.

Why not, though.

[–] [email protected] 3 points 6 days ago (7 children)

I wonder why it needs so much money for infra? Last time I rented a VPS it was €7/month for 8 Core Xeon E5 V4, 12 GB DDR4 RAM, 150 GB SSD/NVME, Unlimited Traffic, 1 Gbps Port.

[–] [email protected] 3 points 6 days ago (2 children)

If Blender had a patreon or coffee or kofi, I would happily subscribe to something like $3/month. I know artists that have tens of thousands of paid subscribers and their minimal plan is $3. Blender could achieve hundreds of thousands of paid subscribers eventually imo. To make things interesting, they could release prebuilt binaries of some subprojects like NPR fork, only to subscribers, also they could do partnership and paid plugin giveaways every month to subscribers. It just needs a bit of dedicated SMM work. One-time donations just don't hit the same. I do those maybe once a year or two, and don't do another one until I get the feeling "it's been a while".

[–] [email protected] 2 points 3 weeks ago

we’ll just pay artists to produce training data en masse’.

If they want to make sure it was actually drawn specifically for them and not generated by other AI or stolen from internet, they'll need to ask timeline of work. And people doing commissions like this with also timeline provided will ask considerable payment. The smallest I'd expect is like maybe 30$ per small drawing of beginners. But it might as well be 300$ or more per drawing for pro works. Even with 30$, are they really able to pay that? How many drawings they need? Can they spend millions on this?

[–] [email protected] 4 points 1 month ago

Maybe it's just your subscriptions? I don't feel the same way. Just curate your list more actively and make sure to browse communities from global pool of instances.

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submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
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