gk99

joined 2 years ago
[–] [email protected] 21 points 4 months ago

They're a monopoly because they're the best in town and it isn't close. Steam has a(n easily circumventable and long, long-beaten) DRM available, but it's hardly the selling point of the platform nor a requirement. Steam provides automatic game updates, social and community help features, a built-in mod uploader/downloader, image hosting and a screenshot button, cloud saves, excellent network implementation (holy shit I do not miss the days of trying to get Gamespy and GFWL to let me connect to my friends), the Community Market and cross-game trading, built-in control remapping support, Twitch-style drops and giveaways from livestreams, recommendation features like Discovery Queue to find new and interesting titles, a community reviews and tags system that while imperfect is definitely the best I've seen thus far, an in-game overlay that has semi-recently gained some excellent features like game recording and the ability to pin a clock or notepad on top of the game, and one of the most recent updates reworked family sharing so that any five accounts can basically just merge their libraries and all play each other's games at the same time, an extremely convenient feature that far and away beats out consoles' digital sharing or traditional "pass the disc" borrowing.

Additionally, huge proponents of non-Windows gaming. Initially trying to do Mac ports, but moving onto perpetually pushing Linux as Apple continued to not care about gaming at all until like five minutes ago when they started paying Capcom and Ubisoft for ports.

[–] [email protected] 1 points 4 months ago

Quality of life gameplay changes ≠ cosmetic changes.

[–] [email protected] 1 points 4 months ago (1 children)

People generally want to play videogames that look interesting.

[–] [email protected] 5 points 4 months ago (1 children)

40-45.

There are a lot of games at 30 I've played through just fine, but for FPS games that extra 10-15 is about my minimum unless it's on console with aim assist. I grew up playing Saints Row 2 at single-digit framerates, but I just can't do that anymore.

[–] [email protected] 9 points 4 months ago

Divinity: Original Sin

Also "a bit too long and some noticeable jank" but damn if I don't get really into it sometimes. Had to switch to the easier difficulty after something like 25 hours of playtime because I'm not very experienced in these types of RPGs but it's okay because there's still some challenge there, just not enough to really actually worry.

[–] [email protected] 3 points 4 months ago (5 children)

Great way to lose all of the traffic. This would require two things:

  1. Accounts, which is automatic friction. Whether that's people who have no account and only come to browse, whether that's people having to make a second account or choose to be horny on main, this is definitely going to cause some user loss.
  2. Willingness to pay reddit for porn, which like, no. They'd be better off giving paid user pages and simply taking a cut so OnlyFans creators can treat reddit similarly. I don't think many people are gonna want to pay for what amounts to teasers for other paid options.

Additionally, this would mean reddit is acknowledging the porn on their site and taking responsibility for it by profiting off of it. Therefore, because reddit is an American company, this will kill off their audience in Texas and Oklahoma where, effectively, American-hosted porn websites are banned.

[–] [email protected] 16 points 2 years ago* (last edited 2 years ago)

As a religious LGBTQ+ person, I don't feel the need to flaunt that or give that data. My FAFSA application asked questions about my LGBTQ+ status, and I lied my ass off because I'm scared of what the Nazi so-called-Christians in my government will try to do with that information. I'm a "real" Christian whose favorite Leviticus line isn't the one about not being gay, it's 19:18. That part, somehow, slips their minds when making decisions.

[–] [email protected] 3 points 2 years ago (1 children)

So much to play that's free nonetheless. If I'm going to get screwed by live service nonsense, it's gonna be a game like Fortnite or the upcoming Skate or even Genshin Impact, not a full-priced title. All this means to me is that they just announced that there's no reason to buy at launch, like with Shadow of War from ages ago with now-removed singleplayer loot boxes.

[–] [email protected] 1 points 2 years ago (1 children)

Fortnite, but like, not the battle royale part.

The Rocket League Racing, Rock Band clone, and LEGO survival mode are wild additions that I honestly really appreciate. BR got old ages ago, but now there's a whole swathe of new free stuff to play.

[–] [email protected] 17 points 2 years ago

Microsoft works in mysterious ways. Another oddity is how the Microsoft Store version of The Evil Within is a more-updated, more-featured version of the game than every other version including on console, and I don't think they've ever acknowledged it. It only released when they bought Bethesda, so maybe it's a similar story here where they're just putting out some unreleased work.

Or maybe not idk I'm not omniscient

[–] [email protected] 13 points 2 years ago

My $300 Brother laser printer that does everything works just fine because it wasn't designed to be a money-siphoning piece of shit.

[–] [email protected] 7 points 2 years ago* (last edited 2 years ago) (1 children)

People used to form "gaming-clans" in order to find people to play games with to begin with, and that structure for a community around a game is likely to become relevant again simply to be able to fill matches with people who you can be sure are honest players.

Unlikely imo, because modern game devs have been killing the viability of that for years. User-hosted servers are gone, crossplay is reliant on SBMM to be realistically possible, and private matches often block players from receiving XP and rewards because they're worried about FOMO and people getting too much fun without spending enough. Even CSGO got an update in the months leading up to CS2 where they removed the ability to earn drops on community servers, driving another nail into the coffin as one of the last kinds of these games that still retain the mere ability to run servers of our own.

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