Maybe an e-book reader like KOReader? https://flathub.org/apps/rocks.koreader.KOReader
Plenty of them support local HTML.
Maybe an e-book reader like KOReader? https://flathub.org/apps/rocks.koreader.KOReader
Plenty of them support local HTML.
I assume you tried adding a new printer through KDE? There's usually no driver needed if all you need to do is simply print/scan.
Does it fail with both options?
Which one, Bedrock or Java?
For Bedrock there is an unofficial launcher: https://flathub.org/apps/io.mrarm.mcpelauncher (Disclaimer: Never tried it)
For Java there is the offical launcher: https://flathub.org/apps/com.mojang.Minecraft
Alternatively, for Java, there are also the much better unofficial launchers like Prism: https://flathub.org/apps/org.prismlauncher.PrismLauncher
Played a few hours of Last of Us 2 last night. Ran pretty well (80-100fps) on highest settings in native 1440p but with a 7900 XTX I can of course just brute force through it.
Surprisingly, the game ran flawlessly out of the box. Didn't need to add the SteamDeck=1 variable like in the other newer Sony games.
Does not run with Proton-Tkg for some reason, so no HDR for now.
It's nice to read something sane in these threads.
Arguing on the internet with a guy that's rude does not get me anywhere.
I see we are going nowhere here. You do you, I do me.
and you’re trusting this WAY too much.
I don't need to trust because I know how it works: https://github.com/jellyfin/jellyfin/blob/767ee2b5c41ddcceba869981b34d3f59d684bc00/Emby.Server.Implementations/Library/LibraryManager.cs#L538
Tools like shodan will categorically identify EVERY jellyfin instance that scanners will run into.
They can't. Without the domain, the reverse proxy will return the default page.
No. Read the whole thread.
I did.
If your path is similar to my path
It does not need to be similar, it needs to be identical.
There are 1000s of variations you have to check for every single file name, with 0 feedback until you get a hit. After you have gone through all that trouble, you can now confirm that the file exists and do great things like retrieve the cover art or the subtitles. None of which is incriminating or useful.
All it takes is for one angsty company to rainbow table variants of their movies name to screw you completely over.
My threat model does not include "angsty company worried about copyright infringement on private Jellyfin servers".
Why bother scanning the entire internet for public Jellyfin instances when you can just subpoena Plex into telling you who has illegal content stored?
You are reading too much into the issue linked.
In order to actually abuse any of the unsecured endpoints, you need to have knowledge of the domain, the media/user/stream IDs and media paths. You don't get those unless you have a user on the Jellyfin instance and brute forcing them is not practical. If you trust the users you add to your Jellyfin instance, there is not much risk in exposing it to the internet.
Those issues definitely need to be addressed at some point, but it doesn't make Jellyfin exposed on the internet open to anyone.
I don’t really mind tinkering with it, already know my ways with emulation on PC. However, I have no knowledge on Linux and that’s what worries me a bit.
If you know your way around PC emulation, you're not going to have any problems. EmuDeck takes care of installing all emulators. You only have to manually add your key files, firmware, BIOS, etc. It works just like on Windows and the KDE desktop is in many ways identical to Windows.
You might also want to check out KDE Connect. It is pre-installed on the Deck and can pair with your PC for remote input, file sharing, etc.: https://kdeconnect.kde.org/
So the Steam Deck can run the PS2 emulation and play these games (just as the PC can?).
Yes, the Deck is an emulation beast. Finished Mario Galaxy 1 and 2, Ico, Wind Waker HD and Echoes of Wisdom entirely on the Deck.
Most of the games of the Switch I’d like to play are the Mario games. I can name them all if necessary but will do it later (at the moment at work).
The less demanding games like the Mario Party games and Mario Kart run with no issues in all emulators.
For more demanding games like Breath of the Wild and Mario Odyssey, you might want to grab the last yuzu EA AppImage that released. You can find it quite easily by searching but you can also DM me if you need it.
For reference, the last release was version 4176 with an MD5 checksum of 9f20b0e6bacd2eb9723637d078d463eb.
Can the Steam Deck run Breath of the Wild without issue?
There are 3 ways to play Breath of the Wild on the Deck:
I spent dozens of hours in Breath of the Wild on the Deck in yuzu to collect a few Koroks when I'm bored. Since I dumped my savegames from my switch, I just started where I left it on my Switch.
Ryujinx unfortunately struggles running Breath of the Wild, it runs the most demanding areas at about 20 fps. Which is on par with how the Switch natively runs the game but yuzu can reach 30 fps easily in those areas. Ryujinx also has quite severe shader stuttering when first entering an area, which yuzu does not have.
Cemu runs the game flawlessly, but it is the Wii U version. Doesn't make much difference which version you play on PC since you can mod either to look good. I just played on yuzu because my savegame was from my Switch.
Let them cook.
If they can keep up the quality of the first two movies, they can take their time.
Das liegt aber nicht am Auto oder an den Bremsen sondern am Bremsverhalten. Mit dem Elektroauto werden die Bremsen kaum benötigt und rosten mit der Zeit.
Musste bei meinem Model 3 die Bremsen hinten nach 5 Jahren auch erneuern weil ich kaum bremse.