chameleon

joined 1 year ago
[–] [email protected] 4 points 1 month ago

It's the usual combination of AGPL + CLA, they're allowed to relicense to any license of their choice at any moment. They've had the CLA in place since the previous SSPL license and the more-previous BSD license naturally allows that kind of stuff.

[–] [email protected] 16 points 1 month ago

On the other hand, Wikipedia doesn't allow original research and discourages primary sources while that's very much part of what a journalist is expected to do; they write the secondary sources Wikipedia runs on. It's a much harder job to discover and vet primary sources.

[–] [email protected] 4 points 1 month ago

There are both dumps with full history and ones that are just the current set of articles. The full dump happens once a month on the 1st, but will often take ~2 weeks to run to completion, so you probably have to look back to the April 1 2025 dump for those. The metawiki dumps page has all the info.

[–] [email protected] 3 points 1 month ago (1 children)

Darts. World champion level stuff is vaguely watchable but remove the announcer/referee's energy and it's like a bad sitcom with the laugh track removed. I was brought to a tournament as a kid and I've never been in a room where everyone was that level of bored watching random people throw a fifty or whatever for hours on end.

[–] [email protected] 2 points 2 months ago (1 children)

That's what I've been trying, yesterday ended up being a little more fruitful (internet complaining trick worked!) and luckily gave me more interesting rooms, though I'm not convinced it was any action on my part that did it.

[–] [email protected] 2 points 2 months ago (6 children)

Started Blue Prince, but to be honest I haven't gotten past the initial "RNG wall" and I'm sorta over it. I'm 5 hours in and continue to get the same rooms I've documented in detail in my notes with little new to show for it, and while I have some leads and puzzle pieces, nothing fits. Not particularly excited about a lot of the small repeat puzzles anymore either. I get the impression that I just need one or two pieces of knowledge that the game is refusing to provide to me. Kinda hoping that the good old trick of complaining on the internet will make things work out.

[–] [email protected] 1 points 2 months ago

That's about right. That said, we also don't know how long regular Switch/Switch 2 carts are going to last. The MaskROM used in the N64/DS and earlier eras is significantly more reliable when stored for a long time than the modern NAND Flash memory as used in the 3DS/Switch+. I suspect key carts won't have any NAND Flash inside (they don't need gigabytes of capacity just to store a game name + icon) and might physically last longer.

Of course, key carts are all going to drop to zero value practically overnight when Nintendo eventually pulls the plug, while real carts will die one by one.

[–] [email protected] 7 points 2 months ago (1 children)

We won't know for sure what's actually going on under the hood until the console is cracked wide open or there's a devkit leak, but my speculative guess is that some details of the GPU are 'emulated'/recompiled. PC AAA games tend to include lengthy shader pre-compilation wait times, console games don't have that wait time because the shaders are pre-compiled by the developers when building the game, specifically for one piece of hardware. The games themselves then fully rely on those pre-compiled shaders. They're going to need shaders that work with the Switch 2's GPU, which is going to involve some kind of imperfect translation process.

AMD was able to design better hardware that works with older compiled shaders, as done in the PS5/Xbox Series (and Pro consoles). That's not a super common feature, but I imagine that AMD is more motivated to keep Microsoft/Sony happy than Nvidia is to keep Nintendo happy. AMD's graphics division might as well shut their doors if it wasn't for the consoles, meanwhile Nvidia is raking in trillions from the AI boom and would rather forget about gaming.

[–] [email protected] 2 points 2 months ago

It was just a two question + your name form: type-in your #1 pick but also why. Full-on first past the post, single vote only, no option to name other games. Pretty flawed methodology overall.

That said, I will admit that I did put in Shenmue and while I didn't expect it to get #1, I hoped it'd be top 3 at the very least. I really do trace more or less every successful strongly story based open world game of the 2000s back to a combination of Shenmue and Half-Life. Shenmue's story didn't have a super wide appeal and would be completely uninteresting to most teenagers at the time (which was still the main gaming audience), but the method of storytelling is top-notch, and its open world just felt far more genuine than anything predating it. Meanwhile, Half-Life did an excellent job at telling a story that looks boring but is actually very interesting, and did so in an engaging, if not particularly open world way.

[–] [email protected] 4 points 2 months ago

It was supposed to be private between Mitchell and someone else in the scene. I don't mean to say that it makes Jobst's big claim true, just that Mitchell isn't entirely absolved and Jobst wasn't completely wrong on everything either.

The 118 page court judgment is online (I can't expect anyone to read it) and in general, the court sides with Jobst on most things, it's just that none of it really applies to the big "caused Apollo's suicide" claim Mitchell actually sued over. That's on a different level.

[–] [email protected] 5 points 2 months ago (2 children)

As it turned out though, Mitchell very much did joke about Apollo Legend committing suicide years before it actually happened. https://www.brisbanetimes.com.au/national/queensland/video-game-champion-regrets-jokes-about-death-rumour-20240917-p5kbd9.html ( https://archive.is/sYEwg )

[–] [email protected] 5 points 2 months ago (1 children)

Windows prefers to deactivate or minimize the write cache on removable devices, most of the common Linux distros generally don't make such changes. Microsoft has a very good reason for that default: not a lot of people actually use the "safely remove hardware" option and if the cache is enabled, using and waiting for that is a hard requirement for the data to have actually made its way onto the drive.

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