No. Normally the kernel doesn't get updated in the network during training. They are called hyper-parameters. They do affect training, but they are not updated by the training algorithm
bitfucker
In the context of machine learning, usually a list of numbers that is arranged in a certain way, and is used for mathematical operation. You can think of it as a transfer/transform "function" that takes data as input, and spits out the representation of said data in some other way (that we usually don't know until the training is finished and we analyze the result)
For the kind of supported data, one looks at the README and it supports a lot of different kinds of metadata, hence the generic description. A jpeg (or other image) metadata editor cannot edit metadata for geospatial surveys for example. But this application can. And manage it like any other CRUD application works. By providing users a way to enter a new entry, edit it, remove it, query it, all kinds of things really.
Tl;dr, the tool is called Metadata Editor and released under MIT. As the name suggests, it helps manage metadata for data. Currently supported standard includes:
IPTC
ISO 19139
Dublin Core
DDI-CodeBook v2.5
I don't understand. What do you mean by deciding what the code should do in the context of language design? Can you give a concrete example? I am confused because the "main" function is required when you make an executable. Otherwise, a library will not contain any main function and we could compile it just fine no? (Shared library)
How so? People come up with the same idea all the time independently of each other. When doing clean room implementation (the ideal best case), you are not liable if what you create at the end matches 1-1 with the original. You never know anything about the implementation detail of the original. Academia also acknowledged independent discovery and publication of many things. Why would clean room implementation be different?
Pick a hardware to tinker with. I'd suggest a development kit rather than some cheap mcu-psu-downloader-only board. Now listen, it may be more on the expensive side, but you don't have to deal with hardware trouble first since many development board usually provide a lot of functionality to play with.
Second, check the official documentation for said devkit and play with it. You'll ended up immersing yourself on your selected manufacturer but that's fine for learning.
After you've more understanding of the workflow for embedded development, then I can safely advice you to start exploring. A simple one would be programming the same board but using a different workflow. You may ended up with the manufacturer IDE, and wondering how to get to your beloved editor for example. Then you start to learn the build workflow until download and debug step.