anlumo

joined 2 years ago
[–] [email protected] 5 points 1 year ago (2 children)

The LGPL is inherently incompatible with anything on Apple's App Store, so if there’s a chance that I might want to publish it there I can’t touch anything-GPL.

[–] [email protected] 1 points 1 year ago (1 children)

I just checked again, and apparently they finally added some documentation since I last checked. The section about the macro stuff just used to say “look at the examples”.

[–] [email protected] 1 points 1 year ago

That’s not how research & development works. Nobody asks for a specific person there. Stuff just doesn’t get done.

[–] [email protected] 1 points 1 year ago

I’d rejoin for double the wage I previously had. Need to build up an emergency fund for this precarious position.

[–] [email protected] 1 points 1 year ago

It’s the confidence with which he sprouts his nonsense. People flock to confident personalities, because they must know a lot of things (presumably).

[–] [email protected] 2 points 1 year ago

Apple used to be that way, but they too got caught in the enshittification cycle.

It’s just too easy to build up a brand and then sell cheap shit for big money.

[–] [email protected] 1 points 1 year ago (1 children)

Ist das klug? Damit würde die AfD noch mehr von Russland abhängig werden.

[–] [email protected] 12 points 1 year ago (6 children)

clap and bevy are big offenders there. It's really hard to learn how to use them due to this.

[–] [email protected] 12 points 1 year ago

There’s the saying that software development is one of the few crafts where the craftspeople also create the tools for themselves.

[–] [email protected] 0 points 1 year ago

OP is talking about a different kind of skill issue than the article. The article is about skill issues in writing Rust code, while OP is about skill issues in choosing the right technology for the right task.

Not picking Rust for code that has to be prototyped quickly and iterated a lot is kinda obvious. The solution would be to use Rust for the core engine where the requirements are clear and something else (lua? Python?) for the gameplay code. Even the engine the author wants to switch to does the same with with the divide between C++ and C#.

[–] [email protected] 0 points 1 year ago

Es ist der freie Markt! Angebot und Nachfrage.

[–] [email protected] 5 points 1 year ago

Bevy's ECS is tied up with Rust's trait system, therefore it's impossible to use a different language.

Bevy has added runtime-defined systems and components to enable scripting integration in recent updates.

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