1000% agreed, hopefully this was enough of a mistake that they never add crap like this to eternal formats but I’m not hopeful. I can’t imagine what solution they come up with that isn’t “all cards that use stickers are banned.”
andrew
I feel this completely, been waiting for what feels like years to actually want to spend money on this game other than random old frame singles I like. Similarly excited for Bloomburrow I think mostly because it feels like Wizards getting back to an actual fantasy motif again with some novel lore.
To expand a bit on your point on product fatigue, I’ve noticed “moving on” from new releases much much quicker these days. MKM hasn’t even been out that long and it’s already spoilers and news on OTJ and the other releases coming soon. I’ve mentally checked out of MKM already whereas before we’d have 3 months to just think about it and get to know it.
Separately, even the products designed for “me” like Ravnica Remastered with all the old frame cards are just priced too high, with no way to get some of that back by buylisting anymore it seems. $150 is so outside my impulse buy range that I invariably just pick up singles again. It could be different if I had a local playgroup again big enough to draft with but without that I just don’t feel any desire to buy sealed products or crack packs like I used to.
“Cloudpost isn’t strong enough, how can we make it better?”
As a big mana player I love this, and tbh given how post decks never show up in legacy anymore maybe this isn’t too busted there? Wishful thinking??
Maybe make it tap for green or colorless? It’d be fetchable and have colorless upside in a set where that’s a theme/need.
I agree without something more it’s just a bad forest.
Yeah I agree doing this in paper that way creates a lot of overhead, particularly because it’s 7 cards from each player. It just seems like some of these digital abilities at least could be done in paper and it’d be nice to see more fun stuff.
This is cool, I’d love to see the other colors too if you did them.
At first I thought the +2 was a bit too much for a free ”lord” and maybe it is but then again if you’re playing slivers you’re not really holding them back to block. This does really help combat though.
Another random idea: 1 split white/Phyrexian mana instead and theme them all some kind of twisted Phyrexian slivers.
This is awesome! You did a fantastic job putting these together and it’d be really fun balancing them over time. I had never heard of the Star format before so for anyone else here’s a bit more info on it.
I don’t have a ton of EDH experience so my feedback isn’t the best but just some initial thoughts FWIW:
- I’m sure you’re aware of this but EDHRec is great for card suggestions too. I noticed not a ton of utility lands but totally ok if for budget reasons, just checking.
- Helios, Krenko, and Azusa all make a ton of sense as identifiable commanders for their colors but Azami and Endrek Sahr felt a little odd. Urza and Yawgmoth would be awesome and thematically cool but obviously thats a huge change.
- It seems like Azami may have some issues early on or does these games tend to go long? Talrand as commander instead is a totally different game plan but could be worth considering if blue struggles, but that kind of encroaches on Endrek’s ability.
I remember when Port was like $60 not that long ago!
A lot of them could be under the existing rules, and sometimes I think they just make these digital abilities because they can, or perhaps because they want to keep dividing paper/Arena.
In this case you could just shuffle each deck, exile the top 7 cards face down, and move them to each player to the right. That player "may look at and play those cards, and they may spend mana of any type to cast them" or however they word it. It's clunky but it operates within the current rules.
Wow that Dominaria stained glass play mat is gorgeous! Thanks for the heads up 👍