all-knight-party

joined 2 years ago
[–] [email protected] 9 points 8 months ago (3 children)

As a counter I find the fact that VNs sidestep having to describe all sorts of setting and character related things by just showing you them instead with beautiful art work and at times voice acting.

To me that actually increases the pace instead of slows it down, if you think about what you're not having to read. I do also dislike reading VNs at a computer, though, so I'll only get them on portable systems unless it's REALLY good, like Slay the Princess, and that game would simply not be the same if it were a book, it's extremely reliant on choice.

[–] [email protected] 14 points 8 months ago (1 children)

I think there must be a degree of truth to the spaghetti code backstory, otherwise Rockstar would've just ported it already and raked in the cash

[–] [email protected] 7 points 8 months ago

MECHANICAL/GAME STRUCTURE SPOILERS

Yeah, you would need to play it at least a couple "rounds" for it to really kick into full effect. It's a choice heavy game where most choices alter your route in ways that sort of become more and more unique the further you get, until it kicks you back to the start allowing you to make different choices, and the culmination of a few rounds results in a unique true end game.

The ways or fact that this is happening are not clear until you've gone through enough to start to see how what you do manipulates the world state, and the true story and meaning behind it all sort of slowly unfolds and even after completion requires some wonder and unpacking on the part of the player to fully enjoy.

I do find it a shame you didn't get hooked into it, it might just be one of those things where you have to come to it in just the right mood for it to really have full effect.

[–] [email protected] 3 points 8 months ago (9 children)

Oh, we accepting abbreviations now to fit one syllable? This is cheating, I'm calling the police

[–] [email protected] 2 points 8 months ago

It's not super common, but it's been around in an essentially free form through Garry's Mod for a very very long time, so most people have had their fill of it there or in modes within other games. Roblox also has one, even Call of Duty Cold War had a prop hunt mode, so it's a lot harder for paid standalone games to make a dent, but this one does a lot more than just strict prop hunt, I think it deserves more population

[–] [email protected] 5 points 8 months ago (2 children)

Oh I saw a video of this game and it looks really fun! It's basically Gmod Prop Hunt with added modes and mechanics, this genre is a little saturated which is probably why it's not got a lot of players for how cool it is. Hopefully that changes

[–] [email protected] 4 points 8 months ago

Can confirm, Roboquest puts you into a flow state. Pretty high speed

[–] [email protected] 13 points 9 months ago

Wtf haha. They even left your bucket, like how cold

[–] [email protected] 3 points 9 months ago

Zippybot strokin out over here

[–] [email protected] 18 points 9 months ago

My cats simply act like it's not happening, no concept of what's going on. Or any of Marvin Gaye's other albums for that matter.

[–] [email protected] 5 points 9 months ago (1 children)

People hate Ubisoft so much that they're just not reading the article or your full comments and are downvoting you anyway. What a time to be alive

[–] [email protected] 1 points 9 months ago

I can definitely go for that. I think the book in its own right is important for that, and is a great overview of that topic, and wouldve been a lot more impactful if I naturally found it, read it, discussed it with others.

Instead I got the whole overview of what it was trying to do first, had already discussed everything it covers in school, and then they made us read it and it resulted in my experience of "why am I reading this, we sort of went over this in three different ways already"

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