WolfLink

joined 1 year ago
[–] [email protected] 1 points 1 year ago (4 children)

The assumption is OP isn’t a Trump supporter.

[–] [email protected] 3 points 1 year ago

More than 10 billion

[–] [email protected] 10 points 1 year ago (1 children)

Yeah that’s typically how microtransaction driven games work.

See also:

  • League of Legends
  • Genshin Impact and other “gacha” games
  • Fortnite
  • digital TCGs

(Also all of those are free to play, so minus points to helldivers for double dipping)

[–] [email protected] 5 points 1 year ago (3 children)

It’s not “pay to win” exactly, but it’s only a matter of time until an important “meta” weapon is locked behind a warbond.

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (1 children)

This is how microtransaction driven games typically work.

You technically never need to pay, but they keep adding more content locked behind 1000 credit warbonds, and some of that content is very useful, and getting to 1000 medals takes a while if you aren’t specifically trying for it.

If you actually want all of the gameplay affecting content (war bonds) you either need to grind specifically for medals for a long time or you need to pay.

Other games that use a similar business model:

  • League of Legends
  • “Gacha” games like Genshin Impact and a lot of mobile-only games
  • Fortnite
  • typical digital TCGs

(Also note all of these are free to play and only make money off microtransactions, which IMO makes Helldivers more predatory for double dipping)

[–] [email protected] 7 points 1 year ago (2 children)

Some days I have to restart helldivers after every mission because it crashes during the extraction cutscene.

It’s ok to admit games aren’t perfect while also enjoying them. Helldivers is fun but it’s no paragon of the industry.

[–] [email protected] 37 points 1 year ago* (last edited 1 year ago) (11 children)

Helldivers’ business model is primarily microtransactions. The microtransactions affect gameplay, so it’s in the direction of “pay to win”. It’s not the paragon of non-predatory monetization that people make it out to be.

(Baldurs Gate 3 and Palworld both are good examples of a healthy pay once and actually own a copy games)

Also none of these games released without serious bugs.

[–] [email protected] 1 points 1 year ago

Bruh I was super confused when I found that Ubuntu’s calender app doesn’t have its icon update

[–] [email protected] 2 points 1 year ago (1 children)

Videos are typically landscape shaped while my browser window is often portrait shaped.

That is to say, there’s usually more room below the video than next to it.

[–] [email protected] 1 points 1 year ago (1 children)

I just looked it up and the $40 T-Mobile prepaid plan has a 10GB data limit. Tbh that’s probably plenty for most people, but it’s not unlimited. Their $50/mo option is unlimited, with caveats (such as throttling once you’ve used too much data).

They are going to monitor your traffic and throttle based on estimated video streaming speed on any of their plans.

Still pretty good compared to ATT and Verizon. Unfortunately I’m stuck with the provider I’m using since they seem to be the only one with good cover wage in my area.

[–] [email protected] 1 points 1 year ago (3 children)

What provider are you using? Both AT&T and Verizon are on the order of $80/mo for an individual, down to like $30/person/mo for a family of 5.

[–] [email protected] 10 points 1 year ago

The moral of this story is that a healthy dose of competition does lead to innovation

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