Yep. And three functions is better than one for legibility even if one would be fewer lines of code
StudioLE
Putting a dead character in a container and then yeeting that container into a chasm will no longer permanently destroy the character - they will now float around as a resurrectable Soul Echo as expected.
QA clearly wasn't good enough if they didn't pick up on such a game breaking bug prior to release
And...
If you dismiss your companion to camp and shove them into a chasm, Withers will now be able to resurrect them... so you can shove them into a chasm again, probably.
Whoever wrote these notes really deserves some credit
I used to see this a lot with Facebook. Every time they altered the design people would kick up a fuss and I never understood why, the new design always looked far better.
Nowadays of course I don't use Facebook but will occasionally have to sign in to look up the details of a business or something. The design has of course changed and I can't find a damn thing on it. So I'm finally on board with the masses.
jQuery was an essential stepping stone back when JS was lacking a ton of features that people take for granted these days.
Sure everything could have been done with Vanilla JS but it was verbose and difficult to follow. jQuery made it possible for any developer to quickly make a page dynamic