My epiphany was when I was almost successfully gaslit that Halo Infinite was actually a nice game and that I just grew out of the franchise
Sonotsugipaa
Is it any different from the standard decltype
?
Rule 2 of the videogame industry: if you think something can't get worse, it absolutely fucking will within a month or two
Italians call this a perfect example of pastashoot
I swear they did in the preview
why the god would give a freewill to the humans but not the angles?
Angles do have some free will, but only to a degree
As far as I know, C's threads.h
implementation (or std::thread
for C++) is based on POSIX threads.
If you're using CMake or a similar build system that can define macros when building from Windows, then one option you have is to simply create an interface of sorts.
Something like:
// angle brackes work for this codeblock? idk
#ifdef PLATFORM_WIN32
// The syntax MSVC wants (which I'm not familiar with)
#include "fuckmissingbracketsidontrememberwhatiwrotehere"
thread_t win32_create_thread( /* ... */ ) {
/* ... */
}
#else
// The syntax sensible compilers want (which I'm also unfamiliar with because I forgor U+1F480)
#include "fuckmissingbracketsidontrememberwhatiwrotehere"
int thrd_create( /* ... */ ) {
/* ... */
}
#endif
It may be a bit tedious, but I don't know if there is some widely known C equivalent to the Boost library, at least for threads.
My hatred for myself is fully symbiotic with my intermittent appreciation of C++
Nobody asked, but whatever:
comment on the very related tangent
Nah, if you used "literally" you would have helped the reputation of the word.
If you see a wall with a weird texture, just light a bomb next to it.