SadStruggle92

joined 4 years ago
[–] [email protected] 2 points 2 years ago

while there is obviously a power dynamic between differently aged people

IDK, I feel like that's an incomplete proposition, to some extent at least.

The things that typically make for an "power-dynamic" in a relationship, like accumulated personal wealth, social experience, social networks & ones overall position in society are all to some extent or another correlated with age to some extent. But y'know, none of those are necessarily guarantees; at least not within the specific age-range specified in the post at any rate.

[–] [email protected] 2 points 2 years ago

Insufficient concentrations of Orgone Energy is my bet.

[–] [email protected] 1 points 2 years ago

I'm pretty sure it was hammer-clown man.

[–] [email protected] 0 points 2 years ago (1 children)

👏 Pay your child support! 👏

[–] [email protected] 1 points 2 years ago* (last edited 2 years ago)

There's a bright green (and definitely strong enough to give you eye damage) laser-light sensor on one of the fan-balancer machines at my job. I think I remember my boss pointing it out to me & told me not to look at it when I started; but you're not really ever supposed to be able to see it anyways, cause it faces directly up towards the ceiling & normally you have a part directly overtop of it anyways.

So anyways I looked at the laser-light the other day when I was trying to clean the machine. :cri:

[–] [email protected] 1 points 2 years ago

Don’t self-mutilate your psyche, folks, don’t romanticize this incredibly liberal conception of a man as an island and instead embrace the people who love you and tell them that you love them back.

I would like to, but really the only person/people that I can think of that are included there are my sister, her kids, and my granddad. I don't see any of them much, I'm probably gonna see less of them when I get to moving out, and one of them isn't gonna be around for very much longer.

And also, with regards to like emotional support, there's not a whole lot I can realistically ask of any of those parties myself.

[–] [email protected] 1 points 2 years ago

I’m just saying it’s an ahistorical representation of the type of person who actually did that.

That's fair enough, and I think I understand what you mean in that context. That's also not really the part of the take that I was objecting to I guess. :shrug-outta-hecks:

[–] [email protected] 0 points 2 years ago (2 children)

I never thought about it before but Full Metal Jacket is kind of retrograde the way it portrays the guy who blasted his CO as a sobbing incompetent moron. In reality there was a lot of resistance and direct murder of COs by GIs during the Vietnam War, but it wasn’t done by antisocial mouth-breathing idiots but principled resistors.

Well, Gomer Pyle is not supposed to be a depiction of a "principled resistor". He's supposed to be a depiction of a guy who is obviously mentally disabled, but got pushed through medical examination anyways due to lowering recruitment standards. As I understand that was also a hot-button issue at the time.

That said, I would personally prefer that you did not speak so frankly on your opinions regarding Mr. Pyle. Comparison with the character is actually one of the ways people where I live used to use to try to get at me.

[–] [email protected] 1 points 2 years ago

Reminder: This is not a debate subreddit, it's a place to circle-jerk about communism being cool and good.

:based-department:

[–] [email protected] 1 points 2 years ago* (last edited 2 years ago) (2 children)

And already some of you have doubtlessly gone down to comment “lmao git gud”. Motherfucker it’s not about difficulty. You know what was a difficult fucking game? Sekiro. That game is hard as balls and I absolutely love it, precisely because its designed in a such a way that it fixes everything about Dark Souls that sucks.

In Sekiro they fixed this. Instead of literally just dodging every single attack, you have a dozen different defensive options that you have to learn and apply to different attacks. Instead of knowing how every single enemy encounter is going to go down, you have a bunch of different ninja tools that have different effects that you can experiment with.

Did you try a Magic build? That may be more your style.

Anywho, I do think that what you're asking for out of Dark Souls is something fundamentally different than what it actually is. In my opinion, Sekiro shares far more with older games like Tenchu, the Ninja Gaiden series, & maybe just a little bit w/ Metal Gear Rising than it does with most other games in the "SoulsBorne" lineage. It is at base a "Ninja Game" first & foremost, and I think it really only gets considered as similar to the rest of From Software's catalogue due to shared developer parentage, and similar control formatting.

Conversely, it's well known that the "Souls'" both Demon & Dark, are spiritual successors & reimaginings of the old King's Field games. Now anybody who knows anything about the history of JRPGs could tell you at a glance that King's Field is obviously a console-centric adaptation of old Wizardry & Ultima-style CRPGs, in particular Ultima Underworld. In fact FromSoftware themselves specifically cite the commercial success of the Japanese port of the original Wizardry game for their 1990 pivot to videogames development (previously they made commercial business software). Just as well, Hidetaki Miyazaki has expressed in the past that he draws just as much influence from TTRPGs like Dungeons & Dragons as he does other videogames in terms of his own games design philosophy.

Put another way; although this is rarely addressed in discussions of the games themselves, the "SoulsBorne" series in fact shares a direct "genealogical-design" link with Morrowind & Skyrim. Which I think is probably most self-evident in Elden Ring & reveals the whole game about why that specific game seems to work so goddamn well. They've been perfecting, incrementally, what Bethesda has been fumbling with trying to implement wholesale for the last 20 years; which is the question of how to correctly adapt the Ultima-Wizardry CRPG framework to console gaming.

This also, I think, explains what some of your problem in "getting into" Dark Souls might be. A lot of people try to approach the games like they're action games & get clowned on, they're not. They're Western-Style RPGs that happen to have been developed in Japan, and you need to approach them with that mindset I think, in order to really get any mileage or enjoyment out of them as games.

[–] [email protected] 1 points 2 years ago* (last edited 2 years ago)

All I'm gonna say is, it is perfectly valid to reject a dish by appearance alone, but I don't really believe you can say that you've actually tried it if all you did was prod at it with a fork & sniff it.

[–] [email protected] 1 points 2 years ago

I'm just calling it as I see it, comrade.

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