RampantParanoia2365

joined 2 years ago
[–] [email protected] 2 points 19 hours ago (1 children)

Wrong thread, I think.

[–] [email protected] 1 points 1 day ago* (last edited 1 day ago) (2 children)

Really? It seemed to be against code in most places near me, along with S traps. I don't live in the UK.

[–] [email protected] 1 points 1 day ago* (last edited 1 day ago)

Well, we'll see, it sounds like normal trap won't be a problem. They are supposedly pretty not uncommon in the UK, for space reasons, and people seem to like them. It's daily, but light use, and unoccupied in the summer. So unless it fails from pure friction and wear, I don't see how it could really be an issue, but yeah, things do have a tendency to be made like cheap lowest bidder garbage, so....

[–] [email protected] 2 points 1 day ago

Yeah, it's really clever, and elegant, and takes up no space. Maybe I'll do an update post later to report on performance.

[–] [email protected] 1 points 1 day ago* (last edited 1 day ago)

Well, the house is unoccupied during the very hot Arizona summers, and these never lose their seal when clean. And also, it's the master bathroom in a detached guest house, so it's mainly just used in the morning and night, with basically nothing more than soap and toothpaste. No little kids pouring paint and whatnot down the drains.

Also, the house has no basement and very little storage, so the more space, the better.

[–] [email protected] 1 points 1 day ago* (last edited 1 day ago)

Thanks for the advice! It won't be necessary anyway, with the traps going in, but I will save this and suggest it if it gets changed to normal p trap later.

[–] [email protected] 1 points 1 day ago* (last edited 1 day ago) (2 children)

Nah, it's just a design choice, it's for my parents and they didnt want a big solid rectangle. Anyways the counter tops are in now, so that's not changing. Personally, I would have kept the tops all level, but it does look nice and architectural all finished.

And we do all know better, and he confirmed placement with us, so it's our fault, really, just a very stupid oversight.

[–] [email protected] 1 points 1 day ago

Oh I see. Yes, the sink is set about 20 inches above the wall hookup.

[–] [email protected] 2 points 1 day ago (2 children)

It seems like it shouldn't be difficult to get city clearance, it's more about if we don't like them.

[–] [email protected] 3 points 1 day ago* (last edited 1 day ago) (4 children)

There's about 3 inches between the outlet and the bottom of these 24"x24" square cabinets.

More like 4" on the left side, but the right one is a bit lower.

[–] [email protected] 1 points 1 day ago

The wall hookups is too close to the cabinet bottom, and there's not enough room for the U. I'd prefer not to cut a hole in it if possible.

 

Installing a new vanity, and like idiots, we forgot to account for a floating cabinet when plumbing hookups went in, so the drain outlets have about 3-4 inches clearance below, but there's plenty of space otherwise. The plan is actually to try some waterless valve traps anyway, but if we don't like them, or there's some future inspection issue, can it simply be sloped up at a 1/4 -1/2 in grade? Maybe also with some bends to save space?

My plumber comes to install in a few days, and I'd like to know how much of an idiot he'll call me

 

Someone please make this scene make sense. What do they think "auto" is short for?

 

to Come Fly With Me.

56
Comply With Me. (lemmy.world)
submitted 2 weeks ago* (last edited 2 weeks ago) by [email protected] to c/[email protected]
 

I made a thing, with lyrical collaboration with ChatGPT.

Obviously, sung to the tune of Baby Beluga by Frank Sinatra.

 

In a lower key, of course.

53
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 

I'm getting these bald spots on the back of my separate scalp mesh. The hair is not combed behind the scalp, it's just not there at all. Weight painting is totally red for both density and length, and I've tried disabling modifiers like frizz and noise, and every other one. Does my model just have bad genes?

UPDATE: The shader was the culprit! The missing hair was simply transparent, but I've switched the short hair to a simple node, and it's all a lot smoother. The complex setup is still on the longer hair.

 

I get that just running straight is usually faster and he can run on water, but if he wanted to, could he leap via momentum? Has he ever used a Flash Glider?

12
submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]
 

I have a human character with hair and facial hair (beard, eyelashes eyebrows) made with curves from separate meshes like a scalp. I am attempting to rig my character, but when I select automatic weights for the base meshes, the hair doesn't move at all, and the hair itself can only be parented to a bone. This is fine for the head hair, but not so much for the rest.

Is it possible to achieve rig deformation with curve hair?

 

I tried searching for this, but to no avail. Previous versions of Blender had a Sculpting brush toolbar hotkey, Shift+Space, for bringing up the brush slection in the Viewport. It seems to have changed with one of the latest update, does anyone know the new one?

 

Working on a likeness sculpt of Dean. I believe it’s come along nicely, but I would love some feedback, and I believe most people here are pretty familiar with the subject. Please, feel free to tear it apart.

 

I have been working on a likeness sculpt of Dean Winchester/Jensen Ackles, from the show Supernatural. I believe it’s come along nicely, but I would love some feedback, and please, feel free to tear it apart!

 

Working on a likeness sculpt of Dean Winchester/Jensen Ackles, from the show Supernatural. I believe it's come along nicely, but I would love some feedback, and please, feel free to tear it apart!

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